Wands are magical items used to cast spells by magic casters.
Background
Usually, wands imbued with spells could only be used by magic casters of the same magic system. For instance, there are those like divine magic casters who could make use of a wand with the first tier divine magic [Light Healing]. Staves, which were more expensive, could be used by magic casters of all disciplines.
Types of Wands
There are various kinds of wands, utilized for either offensive, defensive and supporting purposes.
- Ginnungagap
- Healing Wand
- Lost White
- Resurrection Wand
- True Resurrection Wand
- Wand of Charming
- Wand of Evil Lord
Abilities
A wand's ability varies, depending on the usage and magic system it originates from. Wands had charges, which they consumed to produce their effects.[1]
It was said that magic casters who had run out of mana rely on using wands to cast their spells instead as a last resort.[2]
Wands were a type of item that could hold multiple charges of a single spell. The user could keep casting the spell until the number of charges were all used up.[3] As such, when compared to scrolls that could only be used once, wands were much more valuable for certain applications, such as healing.[4]
Trivia
- A common tactic from [[Magic Caster|magic casters]] to preserve MP during dudgeon explorations was the use of Wands.
- In YGGDRASIL, a patch had made a few wands available to be used for all players.[5]
References
- ↑ Overlord Volume 01 Chapter 2: Floor Guardians
- ↑ Overlord Volume 06 Chapter 11: The Final Battle of the Disturbance
- ↑ Overlord First Half Chapter 5: Magic
- ↑ Overlord Volume 07 Chapter 1: Invitation to Death
- ↑ Overlord Volume 13 Chapter 4: The Siege