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Regency Council (摂政会) is the Dwarf Kingdom's governing body that effectively rules the nation.

Background[]

The Dwarf Kingdom was originally ruled by the Dwarven Royal Family. However, two hundred years ago when the Evil Deities attacked the ancient dwarf capital of Feo Berkana, many members of the royalty perished. The last survivor heeding the call to arms against this threat decided to leave his kingdom and join the fight to vanquish the Evil Deities. Before departing, he left the Regency Council to rule in his stead.[1] It is composed of eight figures that represent vital functions of the nation.[2]

Chronology[]

The Craftsman of Dwarf Arc[]

Main article: The Craftsman of Dwarf Arc

The Regency Council welcomed the delegation from the Sorcerer Kingdom, led by its sovereign, Ainz Ooal Gown. The Sorcerer King, wishing to open trade relations between their two nations, offered them undead labor, exotics foodstuffs, wine, and military aid. In exchange, the dwarves would provide their ore and craftsmanship. One element that interested the dwarves was the military support which their country was in dire needed due to the Quagoa invasion. The Sorcerer King offered to lend his personal support to suppress the Quagoa, in exchange for the dwarven runesmiths.

The Council held a private session to deliberate the negotiations. The majority of the Council wanted to reject the offer of the Sorcerer King, due to their prejudice against the undead. However, the Dwarf Commander and Merchant's Guildmaster managed to convince them that the Kingdom needed the aid of the Sorcerer Kingdom. In addition, it was concluded that the dwarves would not be endangered as long as they remained useful, putting their fear at ease. All except the Forgemaster agreed to the arrangement. They also agreed to hand over the runesmiths to the Sorcerer Kingdom and open trade relations with it. They requested the Sorcerer King that inspectors be allowed to investigate the work conditions of the runesmiths to ensure their treatment to which Ainz wholeheartedly agreed.[3]

The Regency Council faced another crisis when one of their member, the Forgemaster had disappeared with a strange metal given to him by Ainz. The Council feared heavy repercussions from the Sorcerer King should he learn of this breach of trust. To appease him, the Councillors offered three sets of armor to compensate for the ingot. To their relief, the Sorcerer King accepted, seeing it as reasonable. The rest of the Council later joined in the festivities of a banquet prepared by the Sorcerer King for the runesmiths.[4]

Strength[]

The Regency Council is the highest authority in the Dwarf Kingdom. Due to each member being the highest authority and leader to the various vital operations/occupations/institutions to the Dawrf Kingdom's culture, military, livelihood, and resources, each member possesses absolute authority over each and as such even on their own to possess immense sway over the Kingdom. All decisions that affect the nation are made here, though it does have shortcomings.

Political Ability[]

However despite their power as a united front, due to the number of representatives, each with the own agendas, deliberations in the council are long and tedious due to constant arguments between members with conflicting interests. As such, no decisive actions can be taken immediately and decisively until a majority vote can be made between them.

Known Members[]

Trivia[]

  • During council meetings, each Councillor takes turns leading.
  • It was heavily implied that the reason for the Regency Council's continued rule over the Dwarf Kingdom was due to the final member of the Kingdom's Royalty, Magic Craftsman, one of the Thirteen Heroes, never returned from his journey to vanquish the Evil Deities.

References[]

  1. Overlord Volume 11 Chapter 2: In Pursuit of the Land of the Dwarves
  2. Overlord Volume 11 Chapter 3: The Impending Crisis
  3. Overlord Volume 11 Chapter 4: A Craftsman and Negotiation
  4. Overlord Volume 11 Chapter 5: Frost Dragon Lord

Gallery[]

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