- Main •
- Web Novel
- 1 Appearance
- 2 Personality
- 3 Background
- 4 Chronology
- 5 Abilities and Powers
- 6 Relationships
- 7 Trivia
- 8 Quotes
- 9 References
- 10 Gallery
- 11 Navigation
Pluton Ainzach is a mighty and majestic middle-aged man. His hair is well kept, his mustache is trimmed and smooth in the handlebar mustache style. His clothes are clean and primed for someone who had excellent pay as a former adventurer, and even still as a guildmaster.
While his skin and muscles are of a man in his early 40's, his hair has grayed obvious from the stress of previous quests. Signifying he has seen some scary stuff, but came out stronger and wiser for it.
Pluton Ainzach is quite capable and vigorous. After witnessing the recent colossal amount of achievements done by Momon, Ainzach has shown to have a panderly side where he wishes to keep Darkness in E-Rantel by any means necessary.
During his adventurer days, Pluton Ainzach captured undead monsters from the Katze Plains and delivered them to the Imperial Arena in the Baharuth Empire. As time passed, Ainzach became the Guildmaster of the E-Rantel Adventurer's Guild.
The Bloody Valkyrie Arc
- Main article: The Bloody Valkyrie Arc
Pluton Ainzach assembles the mithril ranked adventurer teams of E-Rantel: Kralgra, Sky Wolf, Rainbow, and Darkness, along with E-Rantel's mayor Panasolei Gruze Day Rettenmaier and Magic Caster Guildmaster Theo Rakheshir to discuss the appearance of the powerful vampire, Honyopenyoko.
The Sealed Evil Tree Arc
- Main article: The Sealed Evil Tree Arc
More than a month after the battle with Honyopenyoko, Ainzach requests Momon to search for a rare herb in the northern region of the Great Forest of Tob. Later, Ainzach proposes to Momon when they meet again afterward to form a party with other teams of adventurers because he is concerned that Momon may not be able to accomplish the mission by himself.
Thus, a couple of days after, Ainzach has already assembled three teams consisting of one Mithril and two Platinum ranked adventurer teams. Afterward, Ainzach lays out his plans to Momon but is ultimately shocked when he is told that the request has already been completed in those three days since his departure and he's to confirm the requested item. He is last heard shouting in disbelief when Momon exits the room.
The Two Leaders Arc
- Main article: The Two Leaders Arc
In the Adventurer's Guild, Pluton Ainzach was asked by Momon for the content of Enri's request and finds that it was related to the lords of the Great Forest of Tob, the Giant of the East and the Serpent of the West. In an attempt to appease Momon, he called in the receptionist to scold her for such disrespect to a friend of an Adamantite Adventurer; even though Momon was understanding of her position.
The Ruler of Conspiracy Arc
- Main article: The Ruler of Conspiracy Arc
Pluton Ainzach was one of the few people to stay behind in E-Rantel when the city was ceded to the Sorcerer Kingdom. The Sorcerer King pays the Guildmaster a visit to discuss the future of the E-Rantel Adventurer's Guild. To his surprise, the Sorcerer King wished to offer his full support to the Adventurer's Guild, with the intention of sending them out to explore the unknown world and finally become real adventurers. The proposal intrigued the retired adventurer and agreed to think it over.
Sometime later, he accompanies Ainz to the Imperial Capital for recruiting new adventurers and to help with the new Adventurer's Guild of the Sorcerer's Kingdom. The primary reason for him to be included was due to his extensive knowledge of the adventurer's lifestyle and mindset. During their visit at Osk's residence, Ainz gifts him a high-quality short sword from YGGDRASIL. Ainzach, humbled by the gift, promised to help him with all his strength to repay his kindness, and later was also present with Ainz before his match against the Martial Lord, in which he asked if Ainz would be alright. In response, Ainz had ensured the Guildmaster that he will win.
The Craftsman of Dwarf Arc
- Main article: The Craftsman of Dwarf Arc
Pluton was contacted by Ainz in order to find any useful information regarding the Dwarf Kingdom. However, aside from him knowing of its existence, he knew next to nothing about it. Ainz was thankful for his involvement and had let him return to running the Guild.
|NOTICE: The following section and subsequent subsections are considered NON-CANON to the Overlord Light Novels.|
Mass for the Dead Arc
- Main article: Mass for the Dead Arc
When E-Rantel began to face an influx of refugees who were escaping the Chaos Beasts and Contaminated Beasts, Ainzach worked with the city officials and other figures such as Saint Clementine to address the situation. It was then discussed and agreed that the city needed to be expanded to accommodate the growing population and Clementine was elected to try to appeal to the masses to support the construction of the Fourth Wall. Later when Nigun Grid Luin and his Sunlight Scripture came to reinforce the defenses of the city, Ainzach worked with his to better coordinate the Scripture and adventurers by forming a joint team. When word reached them that a attacked on Carne Village by Chaos Beasts, he approved Nigun's request to volunteer his forces to launch a rescue and investigation.
After the return of some members of the Sunlight Scripture escorting refugees from the village, both he and Nigun received a report that the situation was more dire than they originally believed as there was a possible Crack in the Great Forest of Tob. To reinforce the Sunlight Scripture investigating the area around Carne Village, both Ainzach and Nigun approached the imperial knights of the Baharuth empire, Nimble Arc Dale Anoch and Leinas Rockbruise to lend assistance.
Later despite the Adventurer's Guild being neutral in national affairs, the state of the world after the Catastrophe, Ainzach chooses to accept a royal edict from the king to launch a campaign to clear an abandoned mine infested with monsters and reclaim the ores within.
In the coming weeks after Jaldabaoth's attack, the guildmaster helped organize an adventurer exchange tournament with the protagonist. Though he was a bit worried about the costs he was relieved that the expenses would be covered by the Sorcerer Kingdom. His other doubts on the project and return profits were put at ease after he was told that the event would open foundations of trade between the nations. He was given one such sample of a trade item, chocolate which after tasting erased his suspicions. The guildmaster would continue to make preparations for the tournament, and as the adventurers invited by the protagonist arrived, Ainzach allowed the adventurer to go and greet them while he handled the paper work. It was also revealed that some time ago he met with Soi and requested her to change her outfit into something more ostentatious that compared with her teammate the "Dark Warrior" as she was now an adamantite adventurer and needed to exude a type of decorum. At the tournament he acted as a moderator alongside Surako, giving out the rules and rewards of the tournament, encouraging those to participate with the reward of chocolates which he promotes. When Soi asks for a substitution of her match with her friends Shall and Ku he permits it. As the tournament goes on the tow candidates show great promise at they impress powerful figures like Blue Roses andBrain Unglaus. Though happy at their strength the guildmaster is somewhat disappointed that the two will dissuade others aspiring adventurers, but is convinced by his peers that while the recruitment of adventurers may not happen the populace are enjoying the fight and should take it as a win. By the sixth match Ainzach is unable to determine which rank to give Shall and Ku, so he allows Blue Roses to fight against them in a match to accurately determine their strength.
When the tournament is over he is shocked when Shall and Ku decided not to register as adventurers in favor of continuing traveling to get stronger and to find a cure for Shall's curse. Though they decline Ainzach asks them to at least register as adventurers, but is turned down as they do not want to have conflicting obligations until their own personal complications are resolved. Accepting their reasons, the guildmaster still regards the pair as adventurers and offers them a place at the guild should they ever return to E-Rantel.
Due to the decreased frequency of undead appearing near the border of E-Rantel and the Katze Plains, the guildmaster attributed the decreases to Kralgra successfully hunting down the Ghost Ship and its lich. Later he learned that the absence of the undead was not just near E-Rantel but also in the territory of the Theocracy. He and the protagonist were approached by Nigun and Ian of the Sunlight Scripture to formally request adventurer guides to investigate why the undead were vanishing. To his surprise the protagonist volunteered his team of Darkness to take the job which he approved of.
During the unprecedented phenomenon that caused night to return to day in the lands around E-Rantel, the guildmaster called an emergency consultation meeting that included himself, Clementine, and two of the adamantite ranked adventurer teams Darkness and Blue Roses. The guildmaster wanted to get to the bottom of the mystery as he feared it could be the sign of a new offensive by the demons. To find what the cause of the extended day, Pluto assigned Blue Roses to go out into the field and investigate the surroundings. He planned to coordinate information sharing when Surako raised a question towards Blue Roses, as to why Lakyus and Evileye were dressed in bunny girl outfits. Though the adventurers replied that there was no reason and wished to hasten to the end of the meeting which Ainzach complied.
Abilities and Powers
Exuding the atmosphere of a veteran warrior who has faced a hundred battles, Ainzach is considered an outstanding warrior by human standards. He holds the highest authority as Guildmaster of the E-Rantel Adventurer's Guild.
- Decanter of Refrigerate: A magic vessel that maintains the contents within it at cold temperatures.
- Pluton's Magic Shortsword: This sword is regarded as a high-class item in YGGDRASIL and had a billowing mist effect.
Pluton Ainzach wishes to keep Darkness, specifically Momon, in E-Rantel by any means necessary. Ainzach believes that Momon is a warrior who is too valuable for his city to lose. He even considers using shady methods, such as making prostitutes take unusual drugs that are meant to increase their fertility so that they can somehow bear Momon's offspring in hopes that the child would be as talented as the biological father.
Originally Ainzach was very mistrustful of the undead king, seeing him as a mighty and dangerous being and fearing that any opposition at his new government would lead to carnage. However, after the visit of Sorcerer King to the Adventurer's Guild, he accepted the proposal of Ainz to create a new kind of Adventurer's Guild, since during their brief discussion Ainz broke all the prejudices that the guildmaster had of him.
Though Pluton Ainzach understood Ainz's policy on Adventurer's Guild, he sometimes offered criticism to his decisions, unlike the NPCs. So naturally, Ainz enjoys conversing with him and seek his insights. His appreciation towards Ainz grows when the Sorcerer King gifted him with a high-class shortsword for his efforts.
Besides holding a key position in E-Rantel, he and Theo Rakheshir are old friends that were in the same adventurer party and thus, trust each other with their personal thoughts. He is also aware of Ainzach's devious methods to either keep Momon working for E-Rantel, or at least produce an offspring with a prostitute, where he shares a mix feeling about Ainzach's questionable plan, but agrees to go along with it.
When E-Rantel became the capital of the Sorcerer Kingdom, he and Theo decided to remain behind to try to protect the people, meanwhile, both organizations that they managed were virtually disbanded or were near to it. During the first month after Ainz took the power, the two friends meet daily on Ainzach personal quarters to share information and discuss about how will be the future in the recently founded kingdom, how will be the life of the people and how to avoid conflict with Ainz. After Ainzach decided to aid Ainz to carry out his vision of a new kind of Adventurer's Guild, Theo offered all his support to his old friend.
Pluton Ainzach is aware of the act that Panasolei puts on to make others underestimate him. Ainzach has no complaints with how he ran E-Rantel.
- In Mass for the Dead, Pluton is viewed to be conversing with his friend Theo, who never makes a visual appearance, unlike the Anime and Manga which cut out their scenes.
- (To Theo about Ainz): "Give me a break. If His Majesty decided that they were a nuisance and decided to destroy them because of something I said, I'd have to live the rest of my life knowing I caused a great slaughter. How do you think I could live with myself if that happened?"
- (To Theo about Ainz): "No. In fact, I'd say it's the opposite. His Majesty is very rational, to the point where it's quite shocking. To the point where sometimes, I wonder if that undead face of his was actually made by magic. Yes ― it feels just like when I talk to Momon-dono."