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Description[edit | edit source]
The trap was laid out in the Quarry, north of the city of E-Rantel. When an army of ten thousand Chaos Beasts emerged from the depths of the earth, Jircniv Rune Farlord El Nix ordered Zero to lead several workers to lure most of the monsters to the quarry until reinforcements came. Zero followed his instructions to the letter leading Six Arms and the workers: Foresight, Heavy Masher, Tenmu, and Dragon Hunt. When the imperial knights came to the quarry, Zero noticed that the knights refused to come forward and join the fight. Knowing something was wrong, he ordered Six Arms to get out of the quarry. The trap was then activated and the Chaos Beasts and workers fell into a deep pit filled with acid killing them. However, later, the Melting Pot was revealed to be not very effective to Chaos Beasts as a few hundred of them managed to climb out and resume their heading towards the city. 
Appearance[edit | edit source]
A deep pit that contained Slime acid.
Abilities[edit | edit source]
The trap was laid out beneath the earth of the rock quarry, and could be triggered through an explosion, releasing the ground to the acid filled pool below. The acid is strong enough to melt human and Chaos Beasts to liquid.
Trivia[edit | edit source]
- The trap may have been part of Sophie Noia's research in utilizing slimes for practical applications.
- After the acid in the crucible had dissolved all its victims, the mess seemed to have converted into sand.
- It is unknown as to why the melting pot only worked partially in dissolving some but not all Chaos Beasts. Sophie under the authority of the E-Rantel Magic Research Institute went to investigate the cause of the decreased potency of the slimes' acid and found something odd in their composition.