- 1 Background
- 2 Chronology
- 3 Strength
- 4 Relationships
- 5 Trivia
- 6 References
- 7 Gallery
The Goblin Troop was created from the magical item, Horn of the Goblin General. This is a low-level magical item from YGGDRASIL that would be used by low-level players to create the Goblin Troop as a fighting force. Ainz gave these two horns to Enri, seeing as the item was far too weak to be of any use to him.
The Undead King Arc
- Main article: The Undead King Arc
During the attack on Carne Village, Ainz Ooal Gown rescued Enri Emmot and her sister Nemu Emmot from being slaughtered. Ainz then gives the two sisters the magical item "Horn of the Goblin General." Since it was a weak, low-level item that he no longer had any use for, he decides that it could still be used to protect the two sisters from any additional danger.
The Dark Warrior Arc
- Main article: The Dark Warrior Arc
While Ainz is in his adventurer persona Momon, he arrives at the village edge of Carne, along with Narberal Gamma and the Swords of Darkness who are escorting Nfirea Bareare. They get stopped by the Goblins who, after being summoned, have taken on the job of guarding and patrolling the village. They have also begun helping out in the fields and instructing the villagers on how to defend themselves. Normally demi-humans like goblins would find it difficult to be accepted by humans, but seeing as the village was recently attacked by other humans, and the goblins came from an item given to them from their savior Ainz, the village has readily accepted them into their midst.
The Two Leaders Arc
- Main article: The Two Leaders Arc
Members of the Goblin Troop are seen assisting the villagers with various duties throughout the village and have firmly entrenched themselves as a significant presence that helps protect and develop the village. Three members of the troop protect Enri in her excursion into the Great Forest of Tob to collect herbs to sell in E-Rantel while a great majority of troops delve deeper into the forest to determine a disturbance. After an encounter with a magical beast and retrieving a survivor of a foreign goblin tribe, they return to the village.
Three members of the troop accompany Enri in her travel to and back from E-Rantel, albeit avoiding to enter the fortress city. The remaining members of the troop assist in the capture of straggling Ogres and Goblins from the displaced tribes within Tob and move to solidify the defense of the village in preparation for an anticipated encounter with more magical beasts.
Upon the eve of assault, the troop actively demonstrate their skills in the defense of the village under the orders of the new village chief, Enri. They claim victory after fierce combat with the assaulting forces of magical beasts, goblins, ogres, and trolls that were dispatched by the Serpent of the West.
The Magic Caster of Destroy Arc
- Main article: The Magic Caster of Destroy Arc
When a detachment of the Kingdom's army under command of Prince Barbro attacked Carne Village, Enri uses the second horn and manages to summon 5,000 powerful goblins due to her level up in the commander class. This newly summoned army, defeated the First Prince's army, forcing his army to run away from the battlefield, while Lupusregina Beta track them down and wipe out the rest of the soldiers of the remnant army and their commander without anybody knowing.
The Ruler of Conspiracy Arc
- Main article: The Ruler of Conspiracy Arc
During a meeting between Ainz Ooal Gown and Guildmaster Pluton Ainzach, Ainz confirmed that the goblins from Carne Village are under his protection. He also notified Ainzach that a group of said goblins would be visiting E-Rantel and requested that they are shown courtesy.
The Craftsman of Dwarf Arc
- Main article: The Craftsman of Dwarf Arc
The Goblin Troop was last seen still stationed in Carne Village. It had merged with its larger counterpart, the Goblin Army, with Jugem serving as one of the army's managers.
The Goblin Troop consists of 19 goblins who are completely loyal to their summoner Enri. Their relationship is even closer than the one shared between Ainz and the Guardians of Nazarick. Their combat ability can be considered equal to professional soldiers. The Goblins have their own distinguishing appearance and gears befitting their class. While each class has distinctive gear compared to the others, even those within the same class can possess gears that are different to some degree.
The troop setup is as following:
- 12 Goblin Soldiers at level 8: Kaijali, Kuunel, Paipo, Gokou, Unlai, Nonisu, Suigyo, Matsu, Raimatsu, Nosuli, Yaburo, and Nobura
- 2 Goblin Wolf Riders at level 10: Kyumei and Chosuke
- 2 Goblin Archers at level 10: Shuringan and Gurindai
- 1 Goblin Cleric at level 10: Cona
- 1 Goblin Mage at level 10: Dyno
- 1 Goblin Leader at level 12: Jugem
The Goblins are both disciplined and professional in their duties, acting like trained soldiers. While they are always ready for battle, they are still friendly and willing to be diplomatic to avoid a fight which may cause unnecessary bloodshed. The one thing they all share in common is their complete loyalty to their summoner.
The Goblins' loyalty to Enri is similar to the relationship Ainz Ooal Gown has with the NPCs of Nazarick but more cordial and professional. As Enri went out of her way to support, name, and supply them, their loyalty to her is ever fortified by Enri's kindheartedness.
The Goblins display a tender, yet also more mischievous, relationship with Nemu as opposed to how they treat their summoner Enri. They treat Nemu as an equal importance to their trust of Nfirea but also act like friends, important for a girl her age.
The Goblin Troop trust Nfirea like a close friend and know he harbors romantic feelings towards Enri. They are supportive and believe that he can offer her happiness and sometimes assist in making Enri reciprocate those feelings.
The goblins are all wary of the maid, firstly because they can instinctively sense the danger lurking beneath her facade, and also because they can feel how strong she really is. They cooperate with her as needed, but forewarn anyone new to the village (such as Agu) about her danger.
While never having met the Overlord, the goblin troop likely owe some measure of gratitude towards Ainz, as it was he who gifted Enri the Horns of the Goblin General which summoned them. And also given Ainz having personally saved Enri before their summoning, there could be a positive view towards the overlord.
- The Goblins are unable to learn how to cook or identify herbs no matter how hard they try to.
- Enri named each of the goblins after characters from a fairy tale, about 'Jugem Jugem', a goblin ranger who battled alongside knights.
- Since the summoned Goblins appear to have become permanent living beings, it is unknown if they can become stronger or not. Their levels when they were first summoned were between 8-12 but the maximum level for Goblins is level 50.
- The names of the goblins come from a Japanese folktale, Jugemu. Further hinting at Players influencing the New World with classic literature from Earth.
- There are slight differences between the Goblin Troop from Season 1 and Season 3. The goblin soldiers in the first season are shown to be wearing chest plates rather than chainmail. In addition, there appears to be an extra goblin archer. The third season depicts the members of the Goblin Troop being more diversified in appearance and gear.
- In Mass for the Dead, the protagonist uses the Horn of the Goblin General to summon the goblins to supplement the defense of E-Rantel for the Tripartite Alliance.