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Ghost Ships are infamous derelict vessels that haunt the New World.
Ghost Ships are vessels, that according to old stories by sailors, appear out of fog. Supposedly, they are ships that should have sunk, but sail once more on thin air, helmed by the undead.
Normally, they are encountered in areas that have large bodies of water such as the sea or a large lake. However, the one that originated from the Katze Plains is considered to be a unique case due to appearing so far inland without any large source of water body near it.
The Invaders of the Large Tomb Arc
- Main article: The Invaders of the Large Tomb Arc
The Ruler of Conspiracy Arc
- Main article: The Ruler of Conspiracy Arc
Whilst discussing with Pluton Ainzach on the Sorcerer Kingdom's intent to nationalize the Adventurer's Guild, Ainz Ooal Gown remembered about the reports of a mysterious ship traveling the Katze Plains. Ainz wanted to investigate the claims, so he could consolidate his control over the region.
The Paladin of the Holy Kingdom Arc
- Main article: The Paladin of the Holy Kingdom Arc
The Holy Kingdom Liberation Army had an encounter with a Ghost Ship. While traveling to the capital of the Sorcerer Kingdom, the delegation was engulfed by a blanket of fog. Out of the fog came a vast derelict ship that Gustav Montagnés identified as a ghost ship. Despite Remedios Custodio's wish to attack the vessel, her adjutant convinced her not to do so, as it may warrant consequences from the Sorcerer Kingdom. His advice proved to be wise as it was flying the banner of the Sorcerer Kingdom.
- The arrival of a Ghost Ship is heralded by a thick fog.
- As of now, it is unclear whether the Ghost Ship is a magic item, a unique undead monster or some kind of special summon.