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Azerlisia Mountains (アゼルリシア山脈) are a range of mountains that act as the natural border that separates the Re-Estize Kingdom and the Baharuth Empire.

Background

The mountain range lies between the Re-Estize Kingdom and the Baharuth Empire. At the southern tip lies the Great Forest of Tob[1][2]; within its earthern halls lies the Dwarf Kingdom.[3] In a way, the Great Forest of Tob covered the Azerlisia Mountain range’s southern foothills and to the north of the forest lay an enormous lake.[4] The village of the Lizardmen was located at the base of the Azerlisia Mountains range.[5]

While so, the Frost Giants and the Frost Dragons were the apex predators of this mountain range. Therefore, they had struggled for a long time to determine who was the top dog. A total of 80,000 Quagoas that hailed from the Azerlisia Mountains range were divided into eight clans, all of whom were united under the Clan Lord. Due to having little in the way of technology or civilization, they were ranked among the lesser races within the Azerlisia Mountains.[6]

Chronology

The Dark Warrior Arc

Main article: The Dark Warrior Arc

According to Ninya, there exists a colony of Frost Dragons living along the Azerlisia Mountains range, towards the north.[7]

The Lizard Man Heroes Arc

Main article: The Lizard Man Heroes Arc

According to Ainz, there were said to have been many examples of information that he had manage to acquire from the Magician's Guild in E-Rantel that are not shown on the map, such as the locations of the Dwarf Kingdom in the Azerlisia Mountains. Ainz noted the Azerlisia Mountains range was what bordered in the middle between the Re-Estize Kingdom and the Baharuth Empire. Starting from the southern tip and revolving around the Azerlisia Mountain range is large area known as the Great Forest of Tob. While so, between the southern tip of the Azerlisia Mountains range and the Great Forest of Tob is a river that flows into a ladle shaped lake.[8]

Zenberu recalled the time when he encounter powerful individuals in the Azerlisia Mountains, learning a lot from the unknown dwarf he met there in his travels and got that war scythe from it.[9] It was also revealed that Kyuku Zuzu's set of armor was made from the bones of a frost dragon that had resided in the Azerlisia Mountains.[10]

The Magic Caster of Destroy Arc

Main article: The Magic Caster of Destroy Arc

When Emperor Jircniv and his entourages came across a single-story wood cabin in the Great Forest of Tob, he suspects that wood materials used to possibly make it originated from the Azerlisia Mountains range.[11]

The Ruler of Conspiracy Arc

Main article: The Ruler of Conspiracy Arc

During a conversation Osk have with the Sorcerer King Ainz Ooal Gown, he revealed that his century-old Runeblade was forged by a dwarven runesmith in the Azerlisia Mountains range.[12]

The Craftsman of Dwarf Arc

Main article: The Craftsman of Dwarf Arc

During his journey to the Dwarf Kingdom, Ainz had prepared basic mountaineering gear he had once used during his YGGDRASIL days for himself and his companion, Zenberu Gugu. In a way, he could swap out his gear in response to any unique area effects he encountered in the Azerlisia Mountains range.[13]

Ainz had manage to led a diplomatic envoy to the Azerlisia Mountains in order to try to establish official trade relations with the Dwarf Kingdom that lies beneath the mountain range.[14]

As a result of both the Sorcerer Kingdom and the Dwarf Kingdom fulfilling their side of the agreement, a trade route was soon successfully established between the Azerlisia Mountains and Carne Village, using the Frost Dragons as a means of air travel. By utilizing them, this can regularly keep the flow of resources and trade between the Sorcerer Kingdom and the Dwarf Kingdom, flowing on a regular basis.[15]

Features

During nightfall, it was said the frigid mountain winds granted ice damage to those with body heat. Anyone without cold resistance or thick woolen clothing would feel as though they were being pricked by needles. This was probably because the wind had blown across heaped piles of snow and brought the cold air down the mountain slopes. Based on one of the Quagoa's conversation, there was bound to be heavy snowfalls around this mountainous region.

There also exists dangerous mountain roads in this location along with aerial ambushes from all sorts of monsters that trap traders. Hence, few dwarven trade caravans are not allowed to set off beyond the Azerlisia Mountains. They cannot carry too many goods due to the fact that the steepness and danger of the mountain paths which is disadvantageous to them.

Additionally, numerous ore veins lay dormant within the Azerlisia Mountains.[16] The Dwarf Kingdom apparently seems to be in possession over some of those ore mines there. Prior to the Quagoa's subjugation by the Sorcerer Kingdom, they were the kind of race who wanted to acquire potent ores to bolster their kind's power.

Layout

  • Mt. Rappaslea: A mountain where a trio of monsters rules.
  • Great Rift: A massive subterranean chasm located next to Feo Jera. The safest way across the Great Rift would be to take the overland route which cut across the Azerlisia Mountains range, yet that path was still considered dangerous even for surfaced-dwellers due to the presence of flying-type monsters.
  • Land of Molten Magma: A subterranean lava world that lies beneath Mt. Rappaslea.

Known Inhabitants

The Mountains, specifically the underground caverns are the homeland of the Dwarves who reside in the Dwarf Kingdom that is located deep within earth of the mountain range. In addition to them, it is also home to a variety of creatures including:

Trivia

  • A myconid settlement also exists underground in these mountains.
  • In the past, the Dwarves traded with the huge human nation which ruled the area around this mountain range. Runesmiths flourished then; it was their golden age.
  • About 100 years ago, the Dwarves exported rune-carved magical weapons to a human nation to the east of these mountains — the Empire. However, the flow of such weapons stopped after that.
  • During a farewell ceremony held with the dwarven runesmiths who are in preparation to leave for the Sorcerer Kingdom, Ainz had used the meat collected by the Frost Dragons he conquered from this mountain range as service to the these dwarves.
  • In the Web Novel, Zaryusu Shasha learned a lot from the dwarfs he met in the Azerlisia Mountains while on his travels.[17]
  • In the Web Novel, Platinum Dragon Lord can keenly sense a player's use of Super-Tier magic being cast at the Southern End of the Azerlisia Mountains range, at a certain Great Lake.[18] 

References

  1. Overlord Volume 01 Chapter 1: The End and the Beginning
  2. Overlord Volume 01 Chapter 4: Confrontation
  3. Overlord Volume 07 Chapter 2: Butterfly Entangled in a Spider's Web
  4. Overlord Volume 04 Chapter 1: Departure
  5. Overlord Volume 11 Chapter 1: Preparing for an Unknown Land
  6. Overlord Volume 11 Chapter 3: The Impending Crisis
  7. Overlord Volume 02 Chapter 2: Journey
  8. Overlord Volume 04 Prologue
  9. Overlord Volume 04 Chapter 2: Lizardmen Gathering
  10. Overlord Volume 04 Chapter 3: Army of Death
  11. Overlord Volume 04 Chapter 1: A War of Words
  12. Overlord Volume 10 Chapter 3: The Baharuth Empire
  13. Overlord Volume 11 Chapter 2: In Pursuit of the Land of the Dwarves
  14. Overlord Volume 11 Chapter 4: A Craftsman and Negotiation
  15. Overlord Volume 11 Chapter 5: Frost Dragon Lord
  16. Overlord First Half Chapter 34: Preparations Part 3
  17. Overlord First Half Chapter 49: Preparations Part 9
  18. Overlord First Half Chapter 87: Various Countries Part 5

Navigation

Locations
Re-Estize Kingdom
Re-Estize Magician's Guild
Baharuth Empire
Arwintar Grand Arena Imperial Castrum Ministry of Magic
Roble Holy Kingdom
Hoburns Kalinsha Loyts Prart Rimun Debone Great Wall
Sorcerer Kingdom
Great Tomb of Nazarick E-Rantel Katze Plains Carne Village Monument of Ruin Great Forest of Tob Abelion Hills Great Lake Underground Tomb
Elf Country
Crescent Lake Great Forest of Evasha
Dwarf Kingdom
Feo Jera Feo Berkana Feo Teiwaz Maze of Death Great Rift Feo Jera's Garrison
Other Locations
Eryuentiu Azerlisia Mountains Sea City Silent City Vilisyrteria Bown Swamp
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