Talents are basically gifts/advantages 1 out of every 200 get that either improves one developement or abilities or is useless. (Preferably not OP/complicated Talents just simple talents with some scenarios) Note: there has not yet been an introduction to body changing (visually outside) talents.
The ability to erase anything and everyone you touch. (Only works on opponent's weaker than you).
The ability to not be affected from poisonings. Works sometimes
I like your talents Aarons zex except that last onemail that "sometimes" got me xD let just say immune to poison and venom.
Thats right but i want some talents to have a major weakness.
The ability to break the brain of anyone but in doing so you rist breaking your mind instead.
You got have your drawbacks, I like it
Talent: Spell Copyer
He can copy a spell he sees and invoke it once. Its different with learned spell in a way that you learned spells stays.. Spell Copy is like a storage kind of thing but you can only copy a particular spell at one particular time and renew it if you see it again. There is no limits to how many spells you can copy... its similar to the crown stolen by clementine.. We don't know if I can copy and invoke high tier spells.
This is just an example, for every spell that you can see that you are capable of (assuming lvs or/& amount of mana) you gain a new different fruit. The bag (storage) can hold endless amounts of fruit but there can only hold 1 type of each fruit.
That would be amazing, it's basically like a caster being a gun loaded with different spells.
Every spell that he learns will automatically be upgrade 1 tier up. And all buffs applied to him.
Further, all spells directly cast to him or a small area around him, will be downgraded 1 tier. This means that tier 1 attack spells will have no effect on him.
Doesn't work on skills and super tier spells or martial arts.
Perfect Count - literally at a glance you can tell the perfect number of whatever such as number of soldiers, apples on a tree, how many gold, silvers & copper.
Hand Balance - feel the exact weight of an object that touches your hand. Hit a building and find its weight, hit a closed barrel and find its weight, hold something on your hand and find its weight.
Double double - doubles the power of martial arts or changes them a little, but double the concentration. For example, six fold slash of light is now 12 fold slash of light, but instead of the concentration of 3 martial arts it 6. Another example, Flow acceleration doubles it's speed, ability boost strengthens the body doubled.
Greater Edge - sharp weapons do 10% more damage.
Luck - less chance of critical hits, low chance of fatal hits, when almost killed high chance of 1 hp left, high chance of being rescued, higher chance to escape enemies or lost in caves/mazes, low chance of high monsters appear, etc.
Memory Map - similar to perfect Memory, but as a GPS to where the user has been with nice details.
Eagle Eye's - can see 8 times more accurate. Within 3.2 km is perfect accuracy. Good for archers.
Lesser Focus - the concentration of martial arts is 1 less which is OP since many require the concentration of 1 martial art so you can use all those martial art at the same time with 0 or all to gather at least 1 concentration.
Better Trained - halves the time to learn martial arts. Normal take's a year to learn 1, now 1 per 6 months or 2 per year.
Faster Heal - 10% faster healing, potions are 10% more
Faster Growth - boost experience gained like a lucky egg in pokemon.
Spirit Relm - You can see the spirit minster plain as day even when their hiding (they'll glow). Also a radar, radius 1 km long.
Greater Judge - can tell Lv/rank/strength of opponents
True Prayer - Faith based magic is 20% boosted
Greater Dealer - Gains more money than loses. 1 dollar chocolate, na 5 dollar chocolate with the same number of customers.
I think Ainz would like to have the talents: GREATER JUDGE, SPIRIT RELM, FASTER HEAL, PERFECT COUNT, maybe True Prayer & Faster Growth if he uses some experience points,
What do you think?