Talk:New World/@comment-5037586-20180801123955

I feel like another bit should be added on to the explanations as to why the people of the new world are so much weaker than players from Yggdrasil. The author of this page fales to state the obvious fact that the New World is real and you just can't keep coming back from the dead like in a video game. In Yggdrasil or really any game, you can keep grinding for XP and loot to the exclusion of everything else because, ya know, it's a game. So what if you die, you'll take an XP hit and/or money loss, but other than that, you can keep on playing. In a real world setting, you can't afford to do that what with death being way more final (yes, the New World has magic to bring back the dead but most can only use the very inefficient and costly Raise Dead spell that weakens the person that's brought back) and of course you can't dedicate all of your time to just fighting and grinding because you also have to worry about living (food, shelter, job, and all the mundanities you didn't have in Yggdrasil). So really, the main reason there aren't many really powerful monsters is because survival is generally placed over just getting more powerful and with this being the rule everywhere, you start to platue in strength when the number of creatures stronger than you (but not so strong that they just murder the hell out of you) that you might get a decent boost of power from dwindle to almost nothing.