Talk:Ainz Ooal Gown/Abilities and Powers/@comment-32121669-20171001063020/@comment-2601:283:8101:7FB0:D510:241D:39BC:3D35-20171001101217

I posted this answer before, so I'm going to copy/paste due to laziness.

Can't be sure everything carries over but here's some specifics from D&D:  (FYI D&D has a 0-9 spell level system instead of Overlord's 1-10)

Dimension Door (4th level) 100% accurate, strict range limitation (even powerful casters won't get half a mile), but need only pick a direction and distance (within limit), can bring a limited number of other willing individuals and whatever they are holding.

Teleport (5th level) much further range (100's of miles) but can miss depending on familiarity with intended destination, must know where you are going to attempt, otherwise same as above.

Greater Teleport (7th level) no range limit and 100% accurate, need not know where you are going but at least have a description to attempt, otherwise same as above.

Gate (9th level) Instead of a one way trip makes a 2 way doorway between locations, no limit on how much goes through but instead has a limited duration, 100% accurate and no range limit, unlike above not limited to same plane (can go to heaven, hell, or wherever else unless something powerful blocks), usually a divine spell instead of arcane like the above usually are, can alternatively be used to summon creatures to your location like summoning spells do.