Talk:Sebas Tian/Abilities and Powers/@comment-26514268-20180417100308/@comment-45.56.46.26-20180731071815

To be fair, the difference is mostly that monks are a specialized type of warrior which relies on unarmed attacks and dex/wis defense rather than conventional arms and armor.

Warriors have more general combat/defensive abilities and more options in how you specialize their build. There are also more different classes that would qualify as being called "warrior" classes, monk refers to a specific class.

In D&D (on which many Yggdrasil mechanics are based) monks are essentially anti-mage assassins, they move fast, have high spell resistance, and many attacks that can disrupt casting (or stun/kill low-fortitude enemies). They can do other things that warriors do, but tend to be weaker in most other roles (especially at lower levels). The penalties they suffer from wielding most weapons and shields as well as wearing armor makes it a little harder to boost them with equipment.

However, this makes them better at stealth and infiltration (i.e. pretending to be a civilian prior to launching a surprise attack). So they can also be ninjas, one can imagine a monk/rogue build making for a good ninja. Or an evil monk can take assassin levels for an even better effect (why are assassins evil, and why do avengers suck?).