Talk:Soul Eater/@comment-26262812-20151118182512

I don't think people understand this point, so I'm going to say it.

People might think that if you have lots of soldiers or lots of adventurers then they would be able to handle a death knight or soul eater. But here's a little insight as a hard-core MMORPG player.


 * If you can't deal at least 1 dmg to someone... it doesn't matter how many of you there are. YOU WILL ALL DIE.

death knights have the defense of a lvl 40 monster.( can you seriously imagine thousands of lvl 10 inflicting damage on it?)


 * in RPGs one can use equipment to overcome lvl differences.

But we already know that the NW equipment is FAR weaker than Ygg, the normal oricalculum and mithril adventuers don't usually have enchanted weapons, if they do then it's really trashy by Ygg standards.

If you are level 25 in a game...can you imagine trying to fight a monster with lvl 40 defence and you have SHITTY equipment? like seriously all the tactics aside, chances are you are going to die.


 * special abilities are to be feared FAR more than base stats.

RPG players are often FAR more annoyed at the special resistances, immunities and special attacks from monsters then their attack/defence and health values. Who doesn't hate the monster who has special ways of avoiding death and dishing out damage?

A death knight can make zombie slaves and he can fight on continuously. zombie slaves will then continue to make more zombies, sure you can kill the zombie slaves and then the Death Knight will just make more of them.

Humans CANNOT continuously fight. Humans get tired. Humans feel pain.

Death Knights and soul eaters do not.

Special abilities can break a players day.