Talk:New World/@comment-77.98.238.169-20180810160806/@comment-45.56.46.26-20180810170504

That would seem to be the case. It is not clear whether it is a hard cap (such that it is simply impossible to level up further) or an exponential increase in the experience required to level up past a certain point (combined with a heavy level difference penalty for gathering XP).

New Worlders seem to regard it as the former, one either has innate talent to rise to a high level or one doesn't, and this is generally known to simply be inborn like talents and such. However, it seems that many New World abilities are independent of level, such as Martial Arts. While it would be expected that a high-level warrior would master more of them, and anyone that mastered many of them would be high-level, it seems that Martial Arts can be learned, improved, and even invented without needing to gain more levels.

This also seems to be somewhat the case with many spells that exist in the New World but are not part of Yggdrasil, while your level determines what spells you can actually cast, you don't automatically learn spells by gaining a level, and you can apply your knowlege as a caster to develop alternate versions of existing spells.

Ainz has been actively investigating that but it is not clear what progress he has made or if he actually finds the various invented spells and enchantments useful in comparison with his own, merely than interesting because they didn't exist in Yggdrasil. It seems like nearly all NW utility spells and magic items would be below garbage compared to his trash items that he hands out like candy.