Talk:Runecraft/@comment-209.87.206.17-20161012171143/@comment-107.167.116.228-20161012172824

Mechanically, it's not different from many modern day MMO games. You have the base equipment with rarity based on effort to procure them either through crafting using rare reagents or through completion of hard instances of dungeons or raids. After that, there's the task of upgrading said based equipment either through enhancing the base stats or socketing various jewels or enchanting using temporary or permanent (for a lack of better description) etching.

All in all, the ultimate form of any in game gear for the majority of MMO is a culmination of efforts that may or may not derive from many professions (if there is a profession system in game). So, while Overlord is a novel, the mechanics and technology is remniscent of what we commonly encountered so topics about gear grinding/power grinding shouldn't be much of a surprise.