Talk:Zesshi Zetsumei/@comment-2A00:23C4:9A85:5600:6091:F660:A4E4:8862-20180309193918/@comment-34666853-20180312133319

Okay... that was a confusing read. Allow me to reiterate: classes have weird mechanics and matchup advantages and disadvantages against each other. Ainz could literally be in the top percentage of necromancers and any remotely competent paladin type with end-game raid equipment can still cave his skull in easy as pie because the nature of the matchup is so completely skewed towards the paladin. Rock-paper-scissors. Certain matchups are just plainly disadvantageous in players with small to no differences in skill and there is nothing to be done about that. Nature of RPGs. Nature of video games in general.

Your claim that Ainz could take them all combined is utterly ridiculous and is largely based on the mythos of Overlord. Only Evileye can be considered even remotely acceptable as a source based on the fact that she lived during their time and that does not include of the great gods of the Theocracy of which she has no memory of whatsoever.

Two, the mythos surrounding a warrior and the mythos surrounding a mage can be completely different things. You can hear mythos about mages scouring cities with a single spell. Mages are flashy. The mythos surrounding warriors would be rooted in their physical abilities. And that can sound completely underwhelming. But make no mistake, a warrior only needs to get close to a mage and it's a one-two combo, hero to zero. Comparing strength using mythos completely ignores the possibility of different mythos surrounding different capabilities and the context of what the cultures and traditions generating these mythos value more. One culture could venerate pure strength of arms, the other venerates magical capabilities and sure as sunrise those two cultures would attach different values to the deeds of a warrior and a mage. That makes the Theocracy's mythos an unreliable gauge of the strength of their gods. They could have a min-maxed close-quarters-combat warrior class player who can get in close and burst a squishy caster like Ainz down easily and they could still choose to put more value in the magic of Ainz because it would look impressive.