Talk:Sorcerer King's Rescue Team/@comment-110.35.82.35-20180524083451/@comment-34666853-20180524093828

Because of his settings. All of Nazarick's NPCs are designed to worship the guild members. That's the core tenet of their identity and they will re-shape their entire worldviews at the drop of a hat to keep that. To them, Ainz is a supreme being, a god that can do no wrong. When he does something, they will consider it an already established fact that it is genius and then go find evidence of why it's genius. They are literally programmed to misconstrue his words as gospel, his musings as genius, and his luck as omniscience.

It enhances the other part of that conundrum (to quote my MAL review): Ainz’s delicate dance between the ordinary dime-a-dozen salary man of Earth and his Overlord status in this other world. His utterly devoted fanatical underlings treat him like that of a god who can do no wrong. He can’t afford to make mistakes because his servants cannot imagine him making one. To make one is to not be a god. And he intends to keep that image because anything else might disrupt the equilibrium of Nazarick and, more importantly, jeopardize his safety and base of operations. In the strange world he finds himself in, the most powerful known beings who can threaten his safety are those under him. On and on, his everyman impulses struggles with what he thinks a supreme ruler should act. He must pretend to be prescient when he knows next to nothing and carefully delegate his subordinates in a way that gets his wishes done without revealing that he knows less than them on how to carry it out.

I'm actually glad Overlord remembers its core appeal and evokes it competently once more.