Baharuth Empire

Baharuth Empire (バハルス帝国) is a human nation of the New World and one of the three major human nation neighboring Nazarick.

Background
The Baharuth Empire, normally referred to as "The Empire", is located east of the Azerlisia Mountains, northeast of The Great Tomb of Nazarick. Over three generations ago the empire was also a feudal state like the Re-Estize Kingdom, but the current emperor established an absolute monarchy by purging many of the nobles. Thus ending the period of nobles, instead replaced with commoners that are capable and given the chance to rise in status. Under his rule, the empire is gaining more and more prosperity.

The Empire adopted a career soldier system, waging war against its neighbor the Re-Estize Kingdom annually. This was so the Empire can induced and dwindled the Kingdom's loss of its national strength every year of battle with them as time goes on. Unlike the Empire, which uses skillfully trained soldiers, the Kingdom has to relied instead on drafting workers and farmers altogether against them. It also has an established magic academy that is widely well known among the human nations and engaged in various magical research projects. One of those secret magical research projects that is being conducted is the purpose of using the undead as laborers in farms. Some nobles of the Kingdom are secretly in league with the Empire as well, and it seems that the Empire is simply watching for the opportunity to conquer the Kingdom with minimal losses.

Culture
The Baharuth Empire is a civilization that is similar in culture to that of the Roman Empire. The citizens of the Empire, have a higher standard of living when compared to other human nations, thanks to the numerous reforms made by the emperor. Limited meritocracy exists, thus allowing commoners to advanced on the social ladder, through merit rather than heritage.

Additionally, the Empire has a slave reform that grants rights to slaves, but sadly that reform only applies to humans and not demi-human slaves. However, the exception of dwarves being exempted from losing their civil rights and maintaining it due to an economic alliance they uphold.

Religion
What seems likely to be the citizens' religious values of who they worshiped to are a group of unnamed gods that preside over mankind. As for death, it is believed by them that the souls residing within the corpses of diseased men have yet to move on in the afterlife. This was because some of the souls started to manifest in material form as an undead creature with lingering hatred towards the living such as within the Katze Plains, where many of the Baharuth Empire's and Re-Estize Kingdom's soldiers died in battle. When the dead body of a human corpse begins to rot, the soul would also be summoned away by the will of the gods. According to religious teachings, the sins of a person were absolved the moment they were executed, and turning them into undead was desecration. As this is a norm procedure, the dead had to be buried immediately underground, though it was slightly different for those with special status such as the nobles.

The corpse would then be dug up and verified if it had decomposed. It would be set aside at a communal crypt for a period of time before reburying it again within the crypt at the cemetery. After placing the bodies there for some time now, a priest would judge if the body was rotting and the soul had been summoned by the gods prior to it's burial.

For nobles, instead of the communal crypt, they used a family crypt passed down from their ancestors. It was the room, where those with authority were summoned by god. In other words, it is their final resting place, which was then passed on down to the next family in line of succession and owned by them, who were also a symbol of power.

Politics
Originally, before the purge of the nobility, the administration of the Empire was left to the nobles ― in particular, the Court Council. Seats on the Council were mostly hereditary but there were instances where bribery was used to acquire a seat.

Military Strength
The Baharuth Empire's military is made out of eight Knight Orders each composed of a team of magic casters and company of knights. The Magic Ministry with its specialty in magic has spared no expense thanks to patronage from the emperors past. Imperial soldiers in the Empire are professionally trained and possesses the latest magical equipment provided by the Magic Ministry. The Empire's military assets would also includes the personal guards under the direct jurisdiction of the Emperor himself, imperial air guards mounted on flying beasts, and even high level magic casters using flight magic.

Foreign Relations
The Baharuth Empire is the second most advanced human nation. Led by a leader possessing both military acumen and wisdom, the empire is undergoing economic, social, and industrial reconstruction.

Re-Estize Kingdom
Currently, the Re-Estize Kingdom and the Baharuth Empire are in a state of annual war every once a year. Though the losses on both sides are minimal, the conflict between the two nations has only prolonged due to the fact that the Empire has never fully committed the entirety of their forces to the war. Another important factor of antagonism was the Kingdom's negligence over the continuous production of the addictive drug, black dust, which is already influencing the Empire's populace.

Dwarves Kingdom
The Dwarves Kingdom lies within the Azerlisia Mountains, and unlike the Re-Estize Kingdom, they enjoyed peaceful trade relations with the Baharuth Empire. Due to the lucrative trade relations with the dwarves, the Empire serves to protect the dwarves's civil rights as a pact to their established alliance together.

Slane Theocracy
Not much is known currently about relationship between the two; however, the Baharuth Empire is aware of the movements of the Sunlight Scripture, which implies that the Baharuth Empire is monitoring the Slane Theocracy.

Great Tomb of Nazarick
The Empire is the first nation to develop official relations with the new nascent nation and its Overlord. Initially, relations began after the failed infiltration and unintentional invasion by Count Femel's Workers. As it turns out the discovery of the tomb was all orchestrated by Demiurge and assisted by Fluder Paradyne. This was a way for them to declare to the world that Nazarick is independently its own sovereign country and nation.

After the emperor was forced to give a formal apology to Ainz Ooal Gown, the Great Tomb of Nazarick and the Baharuth Empire formed an alliance. However, this so-called 'alliance' was only superficial as a way to appease the Overlord, and it appears that the emperor is attempting to plot a coup d'etat against Ainz Ooal Gown. Nevertheless, Jircniv agrees to give Nazarick legitimacy. From this moment forward, he sends forth his support to the neighboring nations with his acknowledgement of Ainz Ooal Gown's claim of territory.

Agrand Council Alliance
Though not much interaction is shown between the two nations, the Baharuth Empire maintains a political dialogue with the Council through its ministry of foreign affairs.

Known Characters from Baharuth Empire

 * Jircniv Rune Farlord el Nix
 * Fluder Paradyne
 * Nazami Enec
 * Baziwood Peshmel
 * Nimble Arc Dill Anoch
 * Leinas Rockbruise
 * Arche Eeb Rile Furt
 * Hekkeran Termite
 * Imina
 * Parpatra Ogrion
 * Roberdyck Goltron
 * Count Femel

Trivia

 * In terms of magical technology, the Baharuth Empire is considered the second most advanced country.
 * An average knight(enlisted soldier) of the Empire is around level 8-10.
 * Despite the fact that the Empire's soldiers are called "knights" they aren't actually from the nobility, they are more like professional men at arms, who come from the common people.
 * There are currently two known Adamantite adventurers group in the Empire.
 * The Empire is conducting research on the use of undead as laborers in an attempt to free up manpower, so that it can instead direct the free manpower to their military might. However, the project is facing fierce resistance from the religious sector, who believe that the project is immoral to their nation's creed. They perceived the project as a threat of spawning so many undead in one place, which may also cause stronger ones to spawn like the Death Knight from five years ago in the Katze Plains. This was the reason for why many laborers are also against the project due to the practical reasons such as job security.
 * The nobles of the Empire, who aren't loyal to the Emperor are constantly being levied "special" taxes, which is really just an excuse to limit their power and suppress them.
 * Majority of the nobles that remain in the Empire are either too weak to oppose the emperor or are devoted to him.
 * Although the Empire wishes to take E-Rantel, they were reluctant to do so, considering how close the location of E-Rantel is to the Katze Plains.
 * The Empire usually sends out twenty thousand soldiers against the Kingdom during their annual war, however, they can muster sixty-thousand men if needed to.