Board Thread:News and Announcements/@comment-26858006-20150807091935/@comment-3536096-20150810192150

Gamesempie wrote: I feel rather stupid asking this question since it seems to be obvious to everyone else, but. How can you tell that they are using CG artwork for Momon and the Ogres? I can tell that the artwork is different, but how do you know that it's CG? There are many aspects that diferenciate CG from hand drawn animation, the esiest way is with point perspective, pause the video at the moment where Ainz is preparing for battle and compare it to another screenshot of him in his armor and you will notice that the CG one from this PV is more "realistc" as in it has depth, you can tell it exists in a 3D plane.

Now you might think that more realistic might sound like a good thing and it is when done right, not this, the animation is clearly choppy, rigid, compared to the smoothnes of hand-drawn 2D, you can tell this especially well in Anime since Japanese animation style tends to prefer a spectacle aproch in fight scenes, where they blur lines and meld colors to create the illusion of movement.

But in the case of 3D, you can clearly see this is a budget cut decision reather then an artistic one, the movement is far too stiff, they did it for other parts of the anime as well, mainly for the unded (such as the Death Knight), some scenes depictiong the Staff of A.O.G., even the face of Ainz got it too in some scenes. Those are fine, objects and skeletons are supposed to be more stiff, it gives them a creepy, detailed look, but again this fight scene is possibly ruined because of it.

They took atvantage for the fact that Ainz is in armor so they thought they could get away with it, but ironicly for all it's "realism" the 3D just looks out of place in the 2D backdrop, and the extra depth doesn't make it look any better in clearly goes into uncanny-valley making Ainz look like a robot, not an undead but a machene which is even more out of place.

And as for the ogres, that is just inexcusable, ogres are large and fat creatures, we all see fat people right? you can tell when they move or run, their flesh bounces, it creates waves, they are like a fluid moving in unison with they laws of gravity. But these CG knock-offs? they look more like golems rather then ogres