Talk:World Item/@comment-184.6.145.5-20161018074755/@comment-71.49.193.14-20170317221444

Claiming of the Conqueror: a 10ft-long polished black pole with a decorative golden ball (a small globe) on the top and a gloden spike on the bottom. When activated (by planting the spike into the ground), a large flag materializes on it berring either the users guild emblum, personal crest (if they have one), or, if unafiliated, a multi-colored & iridescent material.

Its power is to let the user gain automatic ownership of an unowned, or unconquored dungeon, castle, or territory. The user cannot create new NPCs, or customize their new territory, but they do gain control of all of its POP & boss monsters within it as well as unhindered access to any hidden areas within it. If used inside an enemy base/guild, the user, along with their fellow party raiders, will be recognized as fellow members of that guild by the Guild's own admin-system and so no traps or POP monsters will bother them. The custom NPCs however will recognize them as intruders and attack.

It also has a hidden power where, if the user is a Guild Master and uses it inside the heart of an enemy stronghold, they gain total control of the entire base. They even get to steal all treasure, data, and even NPC level-caps and add them to the user's own guild, leaving the conquered one a shell of its former self.

Its weakness is that the flag is basically a giant bullseye. If it takes even the lightest damage, the items effect comes undone and the users entire inventory drops all at once, creating an opening for anyone to just walk up and grab any of their weapons, items, or gear that has now scattered everywhere.