Talk:Horn of the Goblin General/@comment-160.96.212.147-20151116020100/@comment-11990868-20151116032831

I think the conditions for that are alittle different from what your speculating here. Personally, I think it's as follows:

1: The previously summoned group of goblins must not have been wiped out and have aquired new gear.

2: The summoner must have rule/leadership over a goblin village/city or a village/city which has goblin citizens residing in it

3: The reason for blowing the horn must be to protect the residence of the village/city which the summoner rules over while it's being under attack.

Remember, according to the LN this is something no-one else in the game figured out. So, the requirements must be something which most players wouldn't be able to fullfull without knowing prior. So, thinking about it logically in-terms of that games logic and it's player base. Most of the players wouldn't have kept the prior summoned goblins alive for very long, nor would they have tried to gear them up because those goblins were rather weak and there are better options. Regardless though, this is all just specualtion