Dungeon

A Dungeon (ダンジョン, Danjon?) is any type of adventuring location in all MMO games. YGGDRASIL was known to contain various dungeons for such players to challenge.

Overview
In YGGDRASIL, dungeons are areas that players can enter to level up and acquire items. Dungeons that are conquered by a guild, it seems could be made into a guild base solely for the guild’s guild.

Rules
While dungeons may seem seemingly impenetrable and impossible challenges, they are quite to the contrary. Possessing a dungeon is a great undertaking that seems like only a powerful guild can manage. Once occupied by the guild, the design, defenses and appearance of a dungeon could be altered to suit the needs of the players.

However in order to achieve this, several factors need to be included, such as necessary skill in programming for making alterations in the area; sufficient data crystals to adding additional features; and even gold to finance the special effects of areas.

And also another factor that needs to be considered for a guild to rule a dungeon is to ensure that the dungeons meet the specified laws by the programmers of YGGDRASIL.

For example the Ariadne System, a game system embedded in YGGDRASIL that checks the validity of a created base. There must be a path that leads from the entrance to the heart of the base. Other things Ariadne inspects were the distance one could travel inside, how many doors, rules on base constructions were set in detail.

Dungeons that violated the rules will be flagged by the YGGDRASIL system and fined. The Guild funds will be deducted gradually at a visible rate.

List of Dungeons
dungeon in YGGDRASIL
 * Great Tomb of Nazarick: Ranked as the top

Trivia
which involved a lot of gold to widen the dungeon to maintain it.
 * For Nazarick, the Ariadne System was solved by the 5th and 6th levels