User blog:Loretracker/How is Ainz's New Adventurer Guild going to work?

Ainz is going to recreate the Adventurer Guild to actually explore the unknown, but what is going to change about it? Will the guild still follow their metal rank system, or will Ainz incorporate levels into the guild to more accurately judge a person's strength? They're going to get a labyrinth to train in, but are they going to have job trainers?

Personally, I hope Ainz makes a squad of people that has information magic or a magic item to show a monsters level. The adventurer's guild difficulty level system seems like they're just guessing how powerful a monster is.

What do you about will happen? How is it going to change?