Talk:Nazarick Elder Guarder/@comment-200.96.101.169-20161005131600/@comment-45.56.46.26-20180716064244

While difficulty ratings don't scale arithmetically with numbers of combatants, it does make a difference.

Like Raymond says of the Black Scripture, they can take on Death Knights and Soul Eaters, but not by the hundreds.

8 Old guarders crushed a mythril-equivalent team, indicating a difficulty of 70+. It would make sense for the same number of Elder Guardians to be difficulty 80-100+, and 8 Master Guarders to be difficulty 90-130+.

But we don't know the difficulty of, say, 8 Death Knights, or 4 of them on 4 Soul Eaters. It shouldn't be 800+ (cause that would be silly), but it should still be more than the 100+ of a single Death Knight or the 130+ of a single Soul Eater.

I'd say that it feels like adding mere numbers simply adds to difficulty rating rather than multiplying it. So if 8 of something is 70+, then probably one of them is only around 50. Putting it in terms of levels, that might be around level 15 with some difficulty points added by their equipment. Similarly, if 8 NEG are DR 100+, it might be that 1 is about DR 80, or level 25 with extra difficulty from equipment. Likewise, it could be that NMG are level 35.

But frankly that's mostly total guesswork. The only solid data point we have on these guys is that 8 NOG curbstomped Green Leaf, taking no losses in return. We have no clear indication how much stronger the NEG and NMG are, only that they are categorically stronger.

We can probably exclude the NMG being above level 80. But even that isn't certain. We don't even know whether the unexpected curb stomp was due to a mistake in assessing the power of Green Leaf by judging them from Parpatra's all-out, nothing in reserve, no holds-barred attack on Momon. Cocytus might have watched that and simply assumed that Parpatra could do that all day (the way he himself would train) and that the rest of Green Leaf was equivalently skilled.

Or Green Leaf may have simply screwed up by fighting as if they were trying to create a chance to escape rather than committing themselves absolutely to taking out at least a couple of the NOG facing them. It's mentioned that their arcane caster tried to use [Fly] and ended up getting shot down to no effect, as well as less obvious but still crucial blunders. So while we know that 8 NOG should have been near the limit of what a mythril-ranked team could handle, we don't know how much above it they might have been.