Shalltear Bloodfallen/Abilities and Powers

Abilities and Powers
Shalltear is considered the strongest out of all the floor guardians in Nazarick, excluding Gargantua. She has the highest overall stats among them, and her life sustain abilities allows her to easily outlast any one of them in single combat.

Her class build also makes her extremely effective against magic casters.

Weapons

 * Spuit Lance - A divine item with life-leech properties. Deals crush damage, which has increased effects against undead.

Passive

 * Blood Frenzy - The more blood her body is covered in, the stronger she becomes. However, in doing so she will slowly lose control of her mind.

Active

 * Animate Dead : Creates a low level undead, but with Shalltear's special skill, it can become a lesser Vampire.
 * Blood Pool: Allows Shalltear to store the blood of her fallen enemies and use it for magic in place of MP.
 * Brilliant Radiance: Offensive spell, purifying the target with holy light.
 * Charm Person
 * Einherjar: One of Shalltear's hidden cards. Creates a construct-type avatar almost visually identical to Shalltear. This Avatar can not use magic and some of the skills of the original, but its equipment and other statuses are the same.
 * Force Explosion: Send an invisible shockwave toward the target.
 * Force Sanctuary: Creates a white light barrier from holy energy. Although it prevents the user from attacking, it is an absolute barrier that completely blocks the opponent’s attack.
 * Gate: Summons a portal, allowing travel over great distances.
 * Greater Lethal: Injects negative-type energy into a target. Can be used to heal Undeads.
 * Greater Teleportation
 * Implosion
 * Invisibility
 * Magic Destruction: Destroys an object made by magic.
 * Mana Essence: Allows the user to see-through remaining MP of enemy.
 * Mass Hold Species : Constricts a large number of creatures, rendering them unable to move.
 * Mist form: Changes the user's body into astral type, evading attacks.
 * Negative Impact Shield: Sends a dark red shockwave around the user. Can be used both as an offensive and defensive spell. Can be used two times a day.
 * Purifying Javelin: Holy ranged attack. Spend extra MP to make it undodgeable. Can be used three times a day.
 * Regeneration: Provides slow healing over time.
 * Silence
 * Summon Household: Allows her to summon a multitude of different familiars, such as vampire bats, rats, wolves, etc.
 * Summon Monsters 10th rank
 * Time Accelerator
 * Time Reverse: Negates the damage caused by a single attack. Can be used three times a day.
 * Vermilion Nova: Deals fire-type damage.
 * Wall of Stone: Surrounds the user with stone walls, protecting them from damage.