Six Great Gods

Six Great Gods (六大神) are legendary figures in the New World who appeared six hundred years ago. They are worshiped by the Slane Theocracy.

Background
Six hundred years ago, the Six Great Gods were transported into the New World. Back then, the inhabitants of the New World worshiped them as their gods in awe of their great power. They appeared before the rule of the Eight Greed Kings and could be among the first players from YGGDRASIL.

While they may no longer exist in the present day, their legacy still exists through the country they founded, Slane Theocracy and their descendants, who are regarded as demi-gods. Among the Six Great Gods, Surshana was the only player left who managed to stay alive when the rest of his companions passed away. As Surshana was the last god in the Slane Theocracy to die, he was actually killed by the Eight Greed Kings who came to the New World 500 years ago.

Strength
Six Great Gods owns a World Item called the Downfall of Castle and Country that can mind control even those with absolute mental resistances.

Unknown Name

 * Element: Fire
 * Color: Red

Unknown Name

 * Element: Water
 * Color: Blue

Unknown Name

 * Element: Wind
 * Color: Green

Unknown Name

 * Element: Earth
 * Color: Brown

Alah Alaf

 * The God of Life
 * Element: Light
 * Color: White

Surshana

 * The God of Death
 * Element: Darkness
 * Color: Black

Trivia

 * The Six Great Gods are likely the first group of YGGDRASIL players to be transported to the New World before the Eight Greed Kings and the two players of the Thirteen Heroes.
 * Ranked Magic was introduced to the New World by them, which resulted in the corrosion of Wild Magic.
 * Apparently, there's a group called the Four Great Gods that are worshiped in the Re-Estize Kingdom and the Baharuth Empire. It's possible that they are excluding two, due to the similar job titles they possess.
 * The adamantite class adventurer groups Red Drop, Blue Rose and Darkness of Re-Estize Kingdom are named after the associated colors of the Six Great Gods.
 * In the New World, there were three magical items that were unimaginably powerful. One of these was a treasure left behind six-hundred years ago by the Six Great Gods; it was the basis of the Slane Theocracy’s doctrine.