Talk:Horn of the Goblin General/@comment-31296540-20180918164621/@comment-187.176.19.184-20180919004356

I also think the 3 conditions have to be balanced and make sense in a MMO game perspective. Reputation towards summons seems like a very odd stat to have. Summons last 1 hour before disapearing and have some random IA, I don't see how could this work in a MMO.

I think the coditions might be as simple as:

1.- Be unarmed and ungeared. 2.- The horn has to be listened by x amount of enemies. 3.- Expend the horn as your last magic item.

It's very unlikely for a player to be ungeared and unarmed in a zone surrounded by a huge amount of enemies and only carrying the horn. Most players would be carrying at least some sort of magic potions, gear, weapons or loot and this could be the reason no player found this hidden effect before.

It's also not uncommon for RPGs to have hidden mechanics/recipes no one has ever found. Path of exile has a long history of things that took serveral years to be discovered by players what were as basic as a low level unique weapon hidden recipe.