Talk:Great Tomb of Nazarick/@comment-123.184.79.47-20180324081311/@comment-123.184.79.47-20180328164926

That brings me to my point, just how illogically over-powered each NPC (except victim) has to be? According to the wikia, the author and others; even against world enemies, you need at best 2 legions (36 lvl 100 players per legion). And if you seriously lop out all possibilities, even one custom NPC with that kind of absurd HP, DF, MG, Special etc. can at best handle 30 players and a couple of NPC's (roughly a legion). And it's pretty hard to believe that there's a little over 33 such NPC's with absurd stats. That's almost the same as saying there's over 30 NPC's that on an individual level either rivals or surpasses a world enemy. And as far as the players go, unless these lvl 100 players end up being rank amateurs who formed an alliance and rushed the invasion without any adequate preparation (which is a mistake even noobs won't do), they will bring enough gears such as world items, special class items rivaling guild weapons to counter your said world item in the 8th floor as well as possess special classes themselves. There ain't that many insta-death attacks (if there is something like that at all) that can 1 - shot a lvl 100 player.