Talk:YGGDRASIL/@comment-26061591-20160118041937/@comment-50.153.159.157-20160614073324

Doesn't seem too hard honestly. Creating your own NPC isn't that difficult, they were mostly used for guild hall defense so you'd be given a max level count and you'd have to make the NPC accordingly to defend your guild hall. Guild wars 2 has this although you can't create them, you have champion dudes to defend a certain point on your base. Dungeons, just have a separate dungeon place for it. I can imagine like most games the pve and pvp are separate. I'll take guild wars 2 for example there's a pvp, pve, and. World v world which is where the guild vs guild goes on. The wvw could just be the pve map and that solves that problem. It's stated ( I'll find the quote if you want) that any disadvantage of something would equally meet its advantage so wci weren't that big of a problem.