Tier Magic

Rank Magic or Tier Magic is a craft of magic used by the players of YGGDRASIL.

Background
Originating from YGGDRASIL, this power has made itself present in the New World. While YGGDRASIL no longer exists, the magical art used by the players is still practiced by the New World inhabitants. However, even the denizens have not truly grasped its full power and the art has somewhat regressed or stagnated, when compared to the original practitioners.

Introduction to Types of Spells
In YGGDRASIL, there are more than six thousand spells. While so, those spells are separated into four categories of spells. And from these types, they are further divided by systems into defensive-type, necromancy-type, elemental-type, movement-type, and so on.


 * Arcane: Magic that seems more western in nature.


 * Divine: Restorative spells used by priests.


 * Spiritual: Oriental magic using talismans.


 * Blessing: Song spells using instruments and voices.
 * Psychic: Mental Spells using and alternating the mind.
 * Alternative: Spells that fall outside of the other types of spells.

List of Rank Magic
Each of the four categories of magic are divided into ten tiers, with an additional super-tier on top.


 * 1st Tier: The most common level of magic. Many practical magics are included in this rank. Anyone can use 1st Rank magic by training, though it takes too much time and effort for those without talent. Can earn proper pay as a kind of special worker.


 * 2nd Tier: These are spells for those who have talent, numbering 1 in 5,000 to 1 in 10,000. It is the common goal of normal magic casters. Those who achieve this rank can earn a good income and reputation.


 * 3rd Tier: The rank allowed for the brightest. People who are capable of this are quite rare.


 * 4th Tier: The highest rank that Fluder Paradyne's most skilled acolytes managed to reach under his guidance.


 * 5th Tier: A rank that only the Thirteen Heroes can reach, who are the pinnacle of mankind.


 * 6th Tier: The highest ranked magic for very few and capable inhabitants of the New World that can so far achieve in reaching.


 * 7th Tier: The spells that only exists in legends. It could possibly be used by humans through the use of large scale magic rites but it is very dangerous and usually ends up with disastrous consequences.


 * 8th Tier: These spells are known to be in the Mythical Realm in the New World.


 * 9th Tier:


 * 10th Tier: The existence of tenth-tier magic was proven by the Nameless Book of Spells and very few individuals like Evileye know about it.

Over Rank Magics
While magic only goes up to the 10th rank, Over Rank Magic is said to go beyond that, but it acts more like a special ability than an actual spell. Magic casters can unleash it without consuming any of their MP. The number you could learn is one for each level after level 70. When it is first learned, it can only be used once a day. However, it can be used once more for every additional ten levels. The average player who has reached level 100 can use Over Rank magic for at least 4 times.

Furthermore, Over Rank Magic has a weakness that it could not be activated consecutively. Firstly, it has an activation period and certain amount of damage done to the magic caster will interrupt the casting. Secondly, although it is possible to use cash items to remove this activation period, Over Rank Magic has a cooldown time for the whole party members, that cannot be removed.

Trivia

 * Whereas Wild Magic is ancient and rarely used nowadays since the past centuries, Tier Magic is currently believed to be the modern system, usable in present time daily.
 * Whenever Rank Magic is cast, Magic circles often appear but there are some cases that they do not appear less frequently upon casting a Rank Magic spell.
 * In the New World, Sixth Rank Magic seem to be the maximum level of magic that the individual can achieve but it must be observed or have yet to realize their full magic capability.
 * The Slane Theocracy knows about Over Rank Magic and calls it the 11th Tier or the "magic of gods".