Talk:Zesshi Zetsumei/@comment-2A00:23C4:9A85:5600:6091:F660:A4E4:8862-20180309193918/@comment-26228098-20180312164355

Dreadnaught easy the problem with that statement is that world Ainz is in is no longer a game, spells and abilities work differently now, so it's not impoossible that some player's builds will be stronger and some weaker.

For example character builds that focus on confusing and disorienting the enemy will be vastly superior and effective now since the enemy player is the one being directly affected by them, and not just a character that player is controling. A 5 second stun will no longer mean 5 seconds to queue up your actions after stun ends, now for those 5 seconds you're unable to act yourself.