Talk:YGGDRASIL/@comment-26139242-20150223164150/@comment-81.35.112.236-20150810140203

Yggdrasil II (IF it is launched) should not be a great problem. Consider, for example, Guild Wars 1 & 2: you get cosmetic advantages from using the same account in both games, but that is all. So unless the level cap gets raised (doubtfull) or the power level increases (even more doubtfull, numerically speaking, but power combos could give a huge edge... in both directions), it's not really a sure thing characters from YgII would be more powerfull.

Anyway, Ainz has a huge advantage, that being one of the most powerfull guild bases of Yggdrassil (the LN mentions the guild ranked as number 6 at its peak), with NPC's solely loyal to him, the greatest number of World Items (by  HUGE margin, more than 3 times the next...) and both an infraestructure and mentality devoted to face the entire "good guys" side of the server.

The only way to defeat the Tomb of Nazarick would be to kill its most powerfull NPCs in order to force a bankrupt situation (exhausting Ainz's resources to revive them), and it is doubtfull they would succeed without players or other lv 100 NPC's (and ganging upon the defenders one at a time, which wouldn't happen). As for "invading armies", Ainz can raise powerful liches several times a day, so he can replenish his lv40-60 tier of "mooks" with ease.