Talk:Surshana/@comment-213.114.30.167-20170627212252/@comment-34666853-20190215060106

Funny, that bit about the Ring of Sustenance preventing death by senescence is not mentioned in the Wiki. Pray tell, what's your source on that, Lord Grim?

As for the bit about Omega, I believe the poster (that would be me actually, either that was before I got an account to help the Rise of the Reds game mod wiki, or I was not logged in), already explained it (and I/he agreed with you in spirit):
 * You see the real problem is that I feel like this confusion is a product of the author trying to justify Aureole's existence as human NPC of Nazarick and then hand-waved away questions of her mortality by saying oh yeah, she's an Immortal Human.

My query was simple. Human and Immortal Human seem like a redundancy. It would make sense if the Human playable race is Immortal Human, otherwise it's just a useless race that was created just so the author can have a Nazarick human and not have it die, because, you know, can't have Ainz actually lose something. Immortal Human would not be necessary in the game, logically. Nobody anticipates players going into a New World.

But that's the point, you and I both arrived, but with differing view. You think it's thematic, I think it's redundant. The end implication is still the same: the author violently hammered the game rules to fit his story, even when it shouldn't. There was no creativity and fluidity to the integration of that decision, only brute force hammering.

There are a lot of human-looking races. If he made Aureole a Homunculi, I would not be having this conversation. But the author made her a human and then decided that he doesn't want her to die so he made her immortal, which was iffy to me. Either pick a Human or don't pick a Human.

I'm simply thinking of this (as with everything I say in this wiki) from the viewpoint of an RPG player first and always, never from the point of view of what the author finds expedient to move his story along.