Talk:Angel/@comment-110.54.236.175-20180804200046/@comment-45.56.46.26-20180805121359

Against six Cherubim Gatekeepers, Demiurge's best strategy would be to let their summoning duration expire. They have very high defense and perception, after all. However, Ainz should be able to summon them enough times to cover most of an entire day (or possibly all 24 hours, making continuous coverage possible).

Taking them head on with his available summons and his own combat abilities would probably fail and certainly allow the primary target to escape, having lost nothing while having gained intel on Demiurge's abilities.