User:Exacrion

Overlord:

I would take fallen/evil angel as race and a (dark?) priest job.

I would like something like a dark deity superclass and max my race level. Otherwise for jobs I would be a full magic caster that focuses on support and disruption with spells such as illusion, resurection, heals, barrier, status effects (silence, bind, stun...), buffs and debuffs...

Here is the character I would like to have if such a game was real (due to the lack of information on angel races and dark powers for priests currently, I improvised a bit) :

Total level: 100

Base race: (Fallen) angel;

I would prefer playing as a corrupted angel for roleplay but angel by default. The difference is that (normal) angels race skills provide buffs to allies and strenghten priest type spells, while fallen angel do the same but provide debuffs to enemies instead of buffing allies and are therefore a more offensive/disruption oriented build.

Race levels: (Fallen) angel (lv10)--> (Dark) archangel (lv10) --> (Dark) seraph (lv10) --> (superclass) (Dark) deity (lv5)

(I invented that part) You get the Deity superclass by maxing race level as an angel and taking all the jobs with resurection spells in them in a certain category (magic caster path or warrior path). With it, you gain a skill that automatically and instantly resurects allies (including you) in a certain range around you for a certain duration, whenever they die or are dead with no maluses whatsoever. It also generates buffs to allies and/or great debuffs to surrounding enemies in addition to the buff/debuffs that come from the angel race.

Alignment: Neutral (or Chaotic good depending on the restrictions of the heteromorphic angel race)

Jobs: (Dark) priest (lv10), (Dark) high priest (lv10), (Dark) Hierophant (lv10), Saint (lv10), Illusionist (lv10), Holy banisher (lv10), Cursed caster (lv5).