Talent

Talent is a kind of innate ability that 1 in 200 people in the New World can get. They're considered to be one of the powers alongside Martial Arts, Wild Magic, and Runecraft that did not exist in YGGDRASIL. While talent is made up of different abilities possessed by people, it is not something unique when two individuals can possess the same kind.

Background
A talent is an innate ability among abilities a person is born with in the New World. While a talent used by people differed in ability-wise, it is not something unique for just one person when it's possible for two individuals to possess the same kind. However, talent is by no means related to a normal talent whatsoever. In which cases, one with the Talent of strengthening magic power might have no gift in magic itself. In this case, Talent is completely useless for those, who are not magic casters, but regular people.

In other words, this means that a talent sometimes don't match the natures of the holders. For example, if someone is born with the talent to boost the destructive power of spells but doesn't have the inclination, ability, or physical strength necessary to become a magic caster, then they can't make good use of it. As such, most people do not really think of talent as an important ability. Though it would be consider a lucky chance if one had the right talent that could matched or serve a purpose with one's job.

Of course, there are exceptional and rare talents with very powerful effects, such as innate talent that enables one to freely use any magic artifact, but are usually restricted to people of certain level or conditions. Natural talents could sometimes also be serve as a person's trump card. Apparently, this was even more so for people with combat-applicable talents tended to go into the adventuring profession and work as adventurers. For that reason, such talent is considered dangerous and secretive among magic casters like Evileye to openly talk about since it is their ace in the hole.

List of Talents
These types of abilities are fixed at birth, so it's not possible to select or change powers later in life.
 * Enhanced Summoned Monster: All monsters summoned by the talent holder have higher stats slightly than normal.
 * Magic Talent: Amount of time needed to study magic or learn spells is reduced by half. 
 * Magic Item Affinity: Able to use any magical item with no limit or regardless of its restriction.
 * Float: Ability to float well in water and have a less likeliness to sink.
 * All-Seeing Eyes: Ability to see the magic power and tier of arcane magic users.
 * Meteorologist: Ability to predict the next day's weather with 70% accuracy.
 * Water Step: Ability to walk 5 steps on water before sinking.
 * Unnamed Talent: Being able to speed up the harvest times of grass family grains by a couple of days.
 * Unnamed Talent: Using the magic of the dragons or otherwise known as Wild Magic.

List of Talent Holders

 * Nigun Grid Luin
 * Ninya
 * Nfirea Bareare
 * Fluder Paradyne
 * Arche Eeb Rile Furt
 * Imina
 * Evileye
 * Zesshi Zetsumei

Trivia

 * Most people with offensive kinds of talents become adventurers.
 * As shown with Fluder and Arche, it is possible for two people to possess a similar, or even identical talent. Moreover, these two with the exact talent happens to also share a relationship between master and student at some point in the past.
 * Although 3rd-tier of Tier Magic is the limit for normal people, only talent-holders can use magic beyond that.