Talk:Martial Arts/@comment-82.234.101.145-20151028060354/@comment-98.217.209.69-20171116054052

All classes, in Yggdrasil and the new World grant various abilities, as one gains levels ( http://www.d20srd.org/srd/variant/classes/classFeatureVariants.htm ). Yggdrasil just appears to lack a particular type of abilities, for warrior types, that were similar to the "spells" cast by magic types ( http://www.d20srd.org/srd/magicOverview/castingSpells.htm ) Even Paladins had spells...note at one point, in the latest chapter, Ainz refers to Paladin spells, but later the Paladins makes a distinction between Spells, such as cast by a Priest type, and Paladin prayers, but as the abilities in question are clearly the ones Ainz memorized, in Yggdrasil, this is just Paladins having a peer-group "shop vernacular." In contrast, the new World clearly has some sort of ability that Ainz hasn't learned much about yet, very similar to spells, just for warrior types ( http://www.d20pfsrd.com/path-of-war/disciplines-and-maneuvers/ ) and Ainz has no idea whether they work more like Spells, or like non-Spellcasting Class Abilities. We see several non-Spell abilities from Cocytus, Shalltear, Albedo, Sebas, as well as non-Martial Art, non-Spells from new World natives (like Enri's ability to buff her goblin, at the cost of her own stamina). -Eclair E. Egglayer