Talk:Six Great Gods/@comment-31365092-20170910052829/@comment-34985584-20180609142119

Darn, to think you're the same person. You should just make an account already. You're a seemingly active guy anyway so your ideas may be more worth noting if you had a more concrete identity. Anyway.

I understand why you would concern yourself of the issue. After all, it isn't a guarantee that a law-breaking world-defying item in one world could be the same law-breaking world-defying item in another, especially from game to reality. It doesn't have to work the same way as standard game-reality transmigration. After all, Ainz was transferred to an already originally mystical world, even excluding the Tier Magic system introduced later in that world's history.

It may have recognized the supra-systemic and supra-legal authorities and capabilities, but interpreted and implemented it differently. Much like the [Wish Upon a Star] had a new implementation format issued by the world system. It would certainly help if there were no devs to regulate the change to the world, but again, it would only work if the world recognized the WI. These sorts of effects which thread around and even violate the laws of the world may have altered implementation, which may be the reason of how very high-level items operate as such.

It doesn't have to be a dream for such principles to apply. It could have been caused by an NW-internal reason. Perhaps related to the arrival of the players which we still have no concrete reason for by the way, with little hints to tell us. Or it could have been set to be a plot device. Right now, only the author should know, if he ever does. Anyway, as a theory, it does hold up well enough.

Also, it should also be noted that other systems of YGGDRASIL outside of magic seems to be held up as if some of its rules are part of the laws applied by the New World system. For that, I have nothing to say for now at least.