User blog:Da Daimyo/Ainz's Utopian State

This document was created solely by me. These are my insights and predictions on how Ainz Ooal Gown will rule the Sorcerer Kingdom as an idealistic nation in the New World, which pales in comparison to his real world in 2138. In reality, Ainz, or Suzuki, had barely an education past high school and lived just above the poverty line. His mother had died from overwork and stress while making his favorite meal, and his father is nowhere to be spoken of (or maybe he is just irrelevant to the story). Yggdrasil was his only escape from such a mundane world. It is important to know who Suzuki, not Ainz, is to understand what I have to say.

Territorial/Administrative Changes & Bureaucracy
With the newly acquired land of the Re-Estize kingdom, things will slow to a snails pace because of the amount of staff Nazarick has on hand, and the lack of a governing body since the Kingdom's gentry had all been wiped out at the battle near the Capital and the assassination of the Prince Regent. All they have left is Marquis Raeven and a couple other of his selected nobles who manage E-Raebel and surrounding territories that the Sorcerer Kingdom left life in. But this is not enough for future governance of the Re-Estize Kingdom, which is approximately the size of half of France (this information was from a blog post from Maruyama).

However, I think that this is, indeed, a good situation for the Sorcerer Kingdom and Nazarick. Humans, or mortals if we should include demihumans, are weak, both physically and mentally; they are prone to error, can be misguided by outside factors, and are liable to corruption. This had been witnessed time and time again in the former Re-Estize Kingdom, whose noble class had little ability to grow their demesnes and made illicit and treacherous deals with criminal organizations and foreign nations. Without Ainz's involvement in the New World, the Kingdom may have collapsed from Zurrernorn's plans to make E-Rantel, one of the most prosperous urban centers of Re-Estize, an undead city.

Replacing these weak-minded servants are Nazarick's summoned undead. Albedo has already trained six Elder Liches to serve E-Rantel's civil sector, and it would not be unwise to further this in the creation of undead governors, while local magistrates and leaders may be selected by the common people. Dividing Re-Estize into provinces rather than semi-independent fiefs will advance the Sorcerer Kingdom as a whole. Another source of public servants may be talent holders and indoctrinated savants, prime example being Renner. Those who hold undying loyalty for the Tomb would be the ones who would have the best chance at managing land at the regional or provincial level. A meritocratic/bureaucratic system has been shown in many civilizations to be better than feudalism, as you can appoint people who you know will be loyal, have your expectations at heart, and strive to achieve them.

My proposed system of governance is as follows:


 * The Sorcerer King as head of state and government, as well as commander-in-chief
 * The Floor Guardians serving as ministers in a royal court/cabinet
 * Cocytus as general of Nazarick's and Sorcerer Kingdom's military
 * Albedo as prime minister and "de-facto" head of government (since Ainz is dumb)
 * Shalltear as minister of transportation, trade, and commerce
 * Demiurge as ambassador and intelligence director
 * Aura as national security specialist/leader
 * Mare as weather and energy head and public works minister
 * Nazarick-made beings serving as public servants and governors, summoned and NPCs
 * Chief Librarian along with others (Nfirea, maybe even Fluder) as Magical R&D
 * Local mortal leaders elected or appointed by local council, who answer to undead governors/prefects

Urbanization & Infrastructure
Already happening in the Sorcerer Kingdom are changing demographics in select towns and cities. In Carne Village, a goblin population has developed thanks to the Goblin Horns Enri received from Ainz. In E-Rantel, construction has already begun to transform E-Rantel's pauper district into a place suitable for demihumans, who may have select needs based on their native habitats and racial preferences.

The creation of an constantly-maintained public road system may also prove beneficial. Replacing dirt roads with paved cobblestone will make transportation more common and accessible, as well as making it easy for travelers to navigate. Villages who may have been out in the sticks will then be connected via branch roads to a local urban center, and may foster the urbanization of such villages into refined towns for many to live in. The manorial system, where peasants are tenants and thereby must pay "rent" to their landlord, has been abolished. Commoners will now find it easier to establish their own place to live in and give it to their offspring.

Other public works are aqueducts for easy water access and sewage, well-maintained bridges to traverse unforgiving terrain, and maybe even magical portals to teleport just a short distance beyond major cities, and much more. Another possibility is creating reserves for wildlife area, such as the Tob Forest or the Lava lake up in the Azerlisia Mountain range, to keep mortally dangerous monsters away from humans.

Another thing to look forward to are mixed demographics and the ending of racial discrimination. Humans view demi-humans as savage beasts who eat human flesh for fun. However, putting demihumans and humans in a single environment lets them get to know each other well. A good example being Jircniv and Pe Riyuro, who were able to forge a great relationship after their own annexation/vassalization by the Sorcerer King.

Future Vassals
The most high yielding future vassal is the Holy Kingdom. Neia's cult has already gained more prominence than the state's Temple, to such a level that their coat of arms was shown on the Sorcerer Kingdom's declaration of war. Neia's cult will allow humans to perceive demihumans in a new way, as those who serve the Supreme One and have the potential to achieve strength. Justice is seen as having the strength to impose it; those without any strength have no say in how they should be governed. While there are no other substantial gains from incorporating the Holy Kingdom to the Sorcerer Kingdom, Ainz might have an interest in seafood goods procured by mermen who live near the Holy Kingdom.

The Draconic Kingdom is next up on the list. As I had said before on another post, Draudillon has access to Wild Magic, although weak at best. However, this is more than enough for Ainz and his research team (Demiurge and the Head Librarian) to study and catalogue. They may find ways to use Wild Magic that Tier Magic wouldn't be able to do, and use it to forward magical technology and development. While this is all speculative, but I believe that Wild Magic may be able to imbue ordinary instruments with quasi-World Item-like capabilities, though it may take A LOT of soul power to do so.

The Karnassus City State Alliance is also a possible vassal, who may be cowed to subservience after the genocide of the Re-Estize people. Though I do not know their worth, it is not impossible to say that they may produce something that we have not yet seen.

Job Specialization & New Industries
Prior to the Sorcerer Kingdom, humanity was still in a system of subsistence farming, where only the minimum yield of food was met annually. Farmers would have to toil every season in order to bring enough to fill their stomachs for the off-season. Fallow-seasonal farming and other agricultural techniques had not been implemented, and were even turned down by nobles who did not want to give any power to their "tenants".

Already in E-Rantel, a food surplus has already been reached. Agricultural techniques and leasing of undead servitors has led to more food. And in every civilization in human history, a food surplus has led to job specialization. More and more people would be diverting their attention to acquiring skills in art, math, astronomy, magic, and general knowledge and technological advancement. This will also allow for people to develop past times, such as watching sports and games, or even participating in them. People would not be confined to subsistence farming, and a growing food culture has already been found in E-Rantel stemming from farming improvements.

Education
Suzuki Satoru lived in a society where most would never receive a college education. Ainz would be compelled, given his own experiences, to grow his people's literacy and education, by creating public schools for the young and colleges for different trades and fields. We have already seen an orphanage being built in E-Rantel, being funded by Nazarick as a way of giving work to widows and something for children to occupy their times with, now that children may not be needed to do houshold chores and farming. This would lead to new advancements happening in colleges which might turn into research centers, provided funding by the Sorcerer Kingdom or Nazarick itself.

Finding people with talents should also be on the mind of the Sorcerer Kingdom. Creating a state-wide apparatus that tests kids covertly or on a front may lead to finding magical talents that lets one do things that aren't possible in Yggdrasil. The Slane Theocracy in fact does this, though I am skeptical at how rigorous their testing is, since they might not have the resources that a Level 100 being might possess.

Magical Advancement
At the moment Nfirea entered a contract with Ainz, he became the first New Worlder to begin magical research and development on Yggdrasil items and possibly recreate them in the New World. The benefits of Yggdrasil potion manufacturing is making this source not finite, but growing; preservation spells would need not be casted on such elixirs, and it will benefit combatants and healers alike, who may take this as a stamina replenisher or health restorer.

Another great example are the Runesmiths that Ainz had gathered during his visit to the Dwarven Kingdom. By showing them just one Yggdrasil item laden with numerous runes, it convinced the runesmiths who had long abandoned their art to start dutifully researching the depths of Runecraft™. Inscribing runes have no material cost as opposed to enhancing an item via Tier Magic, allowing mass production to have substantial net profit. While it is murky to say whether or not Yggdrasil runes have a real-world effect or not, Ainz's show-and-tell to the Dwarven crafters certainly has given a boost to the runesmithing industry.

Other magic systems not native to Yggdrasil, such as Martial Arts, are being researched and closely studied by Ainz and his subordinates. Ways in which they may be able to upgrade their "builds" are constantly being researched. But a way in which may help is the study of Wild Magic. If Ainz just gets his hands on a Wild Magic user, he may be able to recreate Rigrit's ring, which would boost the levels of a warrior temporarily. Although PDL said that the twisted nature of Wild Magic would make it difficult to create, I'm sure that at least some menial study on the subject may shed some light, since Ainz has other resources (WCIs) at his disposal that a run-of-the-mill Dragon Lord may not be privy to.

The establishment of a royal magical academy at E-Rantel may also further magical advancement. If Fluder were to successfully secede from the Empire, I foresee that he might lead the Sorcerer Kingdom's own brand of the Imperial Magic Academy, but will have greater funding and education. A census system may also be put into place to locate people with talents, useful or not, and perhaps transfer them to this Royal magic academy under the pretext of them developing their power. This will in turn indoctrinate the young to serve not just the Sorcerer Kingdom, but Ainz and Nazarick by extension. The Royal Magic Academy may also serve as a research center to further magical advancement, and maybe even a lair for Fluder to create new magical spells from Ainz's Book of the Dead.

However, such magical advancement must be kept privy from the public. Arming the people with knowledge may just be a disastrous thing; the average level cap of a human is the high 20's to low 30's, however a human who may have been taught techniques from Yggdrasil may reach the 50 mark, rivalling the strength of Evileye or one of the Pleiades. This would place an enormous threat on Nazarick, such that those who may rebel may find themselves able to beat their undead servitors. Keeping the "Fruit of Knowledge" hidden from the general public is in the best interests of the Tomb.

New Adventurers
In volume 10, Ainz had expressed his disappointment of the Adventurer's Guild, who are nothing more than mercenaries hired as monster exterminators. For one to claim the title of "adventurer", they must be exploring new worlds, new flora & fauna, and unknown regions to fill a map. As said in the New World, the farther you go from human nations, the more demihuman settlements and tribes you will encounter. This can mean that even beyond the scope of the Sorcerer Kingdom, there may exist demihuman civilizations that have past the subsistence-farming level. There may perhaps be ruins of old countries laden with treasures never seen in Yggdrasil. Perhaps there are signs of Players further out there. Dragon Lords already exist near the rest of civilization but hide themselves from mortal eyes, remaining an unknown threat to human nations. Remaining in ignorance is the height of folly, hence the reason for incorporating the Adventurer's Guild as a state apparatus, and directing them to undergo expeditions in the name of the Sorcerer Kingdom. A labyrinth is already being planned (Reminds me of Slime Isekai's) to train Adventurers on how to handle hostile monsters. This will replace monster-hunting and allow for the mortal races to take a backseat, and it may allow demihumans who are altogether new to the Adventurer's Guild to develop ties with humans. Much is to be expected from this new Adventurer organization.

Foreign Influence
The Slane Theocracy forms the most progressed human civilization in the New World, armed with the weapons of the Six Great Gods to expand human dominance. But how will they react to the destruction of Re-Estize? Though they saw Re-Estize as a cess-pool of corruption, humans from other countries may fear this quick and sudden execution. Though I do not think that the public of the Slane Theocracy might pressure their leaders to start a war for the sake of humanocentrism, I do not doubt that their leaders may be in a tight spot; a monstrous entity lurks just outside their borders. And they are already engaged in a war with the Elf Country. The public movement for the Sorcerer Kingdom's destruction may take hold. Would it be wise to fight a war on two fronts? The adventurers they procured before Re-Estize's destruction are a relatively formidable force to be sure, but stand no chance against even one unit of the Sorcerer Kingdom.

After saying all this, there is no way the Slane Theocracy will cow their heads in defeat and accept the Sorcerer Kingdom's dominance. Diplomacy between the two countries can be expected since they now share a border, however I do not think that any will happen anytime soon. The Slane Theocracy will stand alone against the inhuman threat.

Incorporating the Elf Country into Nazarick, for now I don't see how much they will offer. Perhaps their long lifespans might make them privy to the time during the advent of the 8 Greed Kings or even the 6 Great Gods. Their knowledge on such matters might prove pivotal in the great scheme of things. A proxy/puppet ruler might also be set up (kind of like Doppel-Caspond), however I believe the dark elf twins would be the most natural two who may become dual rulers who rule the Elf Country in Ainz's place.

The Argland Council State, led by the Platinum Dragon Lord, wouldn't be better off either. PDL's assassination attempt on Ainz was the dumbest thing in my book: he did not achieve anything in his conflict with Pandora's Actor, and was even misguided by the presence of Albedo, who carried a World Item as if she were the true leader, and not Ainz. The Council State had even negotiated with Re-Estize on an anti-Sorcerer Kingdom alliance, which will sour their future diplomatic negotiations with the Sorcerer Kingdom. Envoys that will be sent to the Council State will, perhaps indirectly, make it aware that they know that PDL had a part to play in Re-Estize's defense effort. Though it won't go more than this, I believe the Council State's councilors will now be on edge after the confirmed existence of a Player, one who had wiped out their kind ages ago.

New Godkin?
Once Ainz gets in a confrontation with the Black Scripture (possibly v15??), it will be made known that the Captain and Zesshi have powers that an ordinary New Worlder will not possess. If Ainz does incorporate Zesshi into Nazarick, she would probably have conditions, much like how Renner asked for Climb to be revived after Re-Estize's destruction and his death by the Sorcerer King. Zesshi's only goal in life is to propagate a powerful child by mating with a stronger individual (Mare perhaps?), no matter how grotesque they are. If she does produce offspring with an NPC, I would consider that the child would have powers that may be lower than their parents, but considerably higher than a humans (possibly 70's or 80's range). Creating a steady supply of godkin (ahem) would solve Ainz's staff shortage problem: he would have servants, by indoctrination, who are as loyal as a Nazarick NPC. Demiurge is already looking at breeding humans with other races to find suitable breeding, and this may also create a legion of godkin who are loyal to the Tomb, and are much stronger than the average New Worlder but maintain their appearances, replacing the terrifying Death Knight or the ghastly Elder Lich. While I don't think there may be enough for an entire army, I believe that educating and nurturing these godkin into political and military leaders may be in Nazarick's interests. (If you know about Warhammer 40k, then think about the Emperor's gene-sons, the Primarchs)

Another interesting possibility is creating godkin whose parent is a Wild Magic user. Such suitable mates would be like Queen Draudillon or even a subordinated Dragon Lord, though I think the latter is stretching it by a lot. Creating children who have access to a New World-exclusive magical system on par with World Class Items would not only strengthen Nazarick, but if they are to be made loyal to a high degree, they could become living weapons, just like Rubedo.

I do not think that Ainz would be interested in creating his own children, but perhaps through some way (Wish Upon a Star maybe, much like how Palpatine manipulated the midi-chlorian count in Shmi's womb to create Anakin). But I'll leave that to the FanFic writers

Conclusion
Everything in this document is highly speculated and should be taken at a grain of salt. Everything here were just my thoughts and predictions on how the Sorcerer Kingdom may flourish from Volume 15 to beyond.