User:12shzarmai



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My favorite pages

 * Add links to your favorite pages on the wiki here!
 * Favorite page #2 http://overlordmaruyama.wikia.com/wiki/Eight_Greed_Kings
 * Favorite page #3 http://overlordmaruyama.wikia.com/wiki/Races
 * I am a fan of Overlord who has watched all episodes of Overlord season one and I am currently watching the season 2. I have read the LN to the latest Volume as well online.
 * http://overlordmaruyama.wikia.com/wiki/Cocytus/Abilities_and_Powers
 * http://overlordmaruyama.wikia.com/wiki/New_World
 * http://overlordmaruyama.wikia.com/wiki/Demiurge/Abilities_and_Powers
 * http://overlordmaruyama.wikia.com/wiki/YGGDRASIL
 * http://overlordmaruyama.wikia.com/wiki/Dark_Young

The Overlord Community is a good FANDOM community and thanks for welcoming me into this wiki.

Preferred Party Roles:

- Wild Card, Mid-range to Short-range Support Fighter, Explorer and All-rounder Player

Here is my Ideal Fantasy and YGGDRASIL Player Character build:-

Races: Vampire and Golem

Total Level: 100

Karma: Positive / Neutral 100 

Alignments : Lawful Good and Chaotic Neutral 

Racial Levels =

- Vampire (5)

- True Vampire (10)

- Golem (5)

- Compound Golem (10)

Job Classes =

- World Champion (5)

- Cursed Knight (5)

- Ranger (10)

- Paladin (Genius) (15)

- Martial Lord (5)

- General (10)

- Craftsman (5)

Approximate Status =

- HP                    100

- MP                      0

- Agility                100

- Phy Atk             100

- Phy Def             120

- Mag Def            100

- Mag Atk              0

- Resistance        100

- Special Ability    100

- Total Level          720

Lore = 

Golems are incredibly strong constructs with endurance comparable to the undead. As the Golems are artificial creations, they do not need nourishment or sleep. Additionally, Golems will never suffer from fatigue or even the ravages of time, and thus, they were treasured as guardians and laborers. Created through magical means, Golems could obediently carry out their master’s commands once they received them. While Vampires refers to a race of immortals with an affinity for blood and the night. Vampires look like a monstrous undead with very few human qualities. Among the most creepy-looking vampires of YGGDRASIL, true vampires are even uglier than the others and they resemble lampreys. Lesser Vampire: Reanimated by other vampires' race traits. They are rather similar to zombies in that they possess minimum intellect. Vampire Bride: The only kind of vampire that looks beautiful but deadly yet their combat abilities are low. Vampiric Beasts: Animals with the characteristics of vampires. The Vampiric sub-races are : Vampire Wolf, Elder Vampire Bat and Vampire Bat Swarm. Most of the vampires in YGGDRASIL are far from the modern 'aristocratic, mysterious race' archetype of vampires. Instead, they look like a horrible mix of bat and human.

Racial Traits =

Vampire race traits :

- Fast Regeneration 

- Evileye of Temptation 

- Life Absorption 

- Create Lesser race by Bloodsucking 

- Weapon Resistance 

- Ice-type Damage Resistance

Basic Undead Race Traits
Weakness : Slow Movement Penalty during Sunlight
 * Bludgeoning Vulnerability V
 * Biological Penalties' Resistance
 * Critical Hit Immunity
 * Dark Vision
 * Death Immunity
 * Disease Immunity
 * Doubled Damage by Fire
 * Eating, Drinking, and Breathing are Unnecessary
 * Energy Drain Immunity
 * Good, Light and Holy Vulnerability IV
 * Good and Holy Consecrated Areas' Vulnerability II
 * Mind-affecting Immunity
 * Necromancy Resistance
 * Paralysis Immunity
 * Physical Penalty Resistance
 * Poisoning Immunity
 * Recover by Negative Energy
 * Sleep Immunity

Basic Golem Traits ; 

- Enhanced Endurance - 

- Fatigue immunity - This '''skill grants me complete immunity to both physical and mental fatigue always. (This skill is only applicable or usable in the New World).'''

- Physical Damage immunity

- Immunity to ALL mind-affecting effects (I.e. mind manipulation)

Active Skills =
Active Skills - 

Time Reverse - 

       Negative Impact Shield - 

       Ferro-Metal Form  - This skill grants me a skin/body made up of metal. My transformed form is either anatomically identical to my normal form, aside of being made of metal, in which case it contains every part of my body including organs and I am somewhat vulnerable to attacks. Alternatively I can transform into homogenous matter (similar matter), without any part of my form being more important than the other. I gain varying powers depending of what kind of metal they mimic: (some metals are soft, but malleable and can survive damage by flexing under attacks and returning back to their normal state afterwards). My body is super hard and can take severe damage before eventually breaking.

Yawancin lokaci - This skill allow me to ignore Time stop/Time manipulation spells completely granting me immunity to them for 4 hours once activated. It gives an Invinciblity buff for 4 hours and a max HP buff for 4 hours which increases my (maximum) max HP by 50%. It also grants me durability/defense-nullifying strikes and attacks for 4 hours.

Mana Health Essence - This skill allows me to see anyone's HP and MP freely regardless of the person's anti-spy skill/spell or buff he or she has on himself or herself. I activate this skill by saying 'Mana Health Essence' and my eyes glow red enabling me to see that person's HP and MP.

         Blood Armament - 

Blood Pool - 

        Heal - 

Erase Presence - 

Command Mantra - 

Sky Eye - 

Shield Wall - 

Detect Life - 

Reinforce Armour - 


 * World Break - This ultimate skill attacks the target by slashing the space. It is also capable of tearing the very fabric of space and time. Comparably, this skill itself is like the superior version to the 10th tier spell, "Reality Slash".
 * Dies Irae : Meteor Fall - This skill allows me to open a large homing-able portal above my desired target and out of it, 4 ((four)) (five meters/ten tonnes heavy) electrically charged meteors crash down destroying the surrounding areas with devastating force.
 * Super Limit Break : This skill allows my HP gauge to surpass the normal limit for a Level 100 Player and reaches an amount comparable to World Enemies' HP gauges (health bars). It also reduces the damage taken from the Tier Magic spell 'Grand Catastrophe' by 20%. It gives me enhanced Debuff resistance and five (5) resistance buffs as well. It gives me an extra damage effect against all humanoid enemies including Players and YGGDRASIL bosses.
 * Absolute Despair Inducer : This skill allows me to induce fear, horror, despair,dread,depression and trauma into one target to six targets at once. It enhances the feeling of fear causing the target to become paralysed with fear and to intimidate him or her, also if the target or targets don't have an item to protect him/her from fear the person or people would die of fear. I can also project an illusion of myself as the embodiment of fear and terror into the target's mind driving him or her to insanity as a result.
 * Indomitability - Gives me 2 invincibility buffs, defence buffs for all guild members or party members, increased curse damage-dealing attacks, 20% HP loss for a single target and a 1 hour seal on 1 enemy's special ability.
 * Mandrake Viner - This skill allows me to give party-wide Atk buffs and Defence buffs to all guild members and Custom NPCs. It also grants Debuff immunity and increased (buff removal) resistance to Custom NPCs and Mercenary NPCs. It gives me two Atk buffs against Death Vine Players and against plant-type monsters.
 * Self-Enhancer Ressurector - This skill auto-revives or ressurects me upon death, lessens the level loss side-effect of revival and gives me attack & defense buffs in addition. It also gives me debuff resistance as well permanently.

Passive Skills =
Passive Skills -  

Dark Vision - This skill allows me to see 60 feet (ft) in total darkness. I can also detect allies and enemies in total darkness.

 Sensor Boost

Speak Evil/Dark Tongues 

Blood Frenzy - The more blood my body is covered in, the stronger I becomes and my attack power soars. Because of that, I will slowly lose control of my mind and becomes unable to hold back my urge to slaughter. Without those mental brakes, I would indiscriminately massacre any prey I see. To prevent activating it, I need to fight while avoiding getting hit with blood and sucking it up with a weapon or other equipment.

Enhanced Durability and Enhanced Defense: - My physical durability (ability to endure/resist damage) is extremely high, allowing me to take numerous blows of internal or external assaults before succumbing to the effects. This skill combines both supernatural durability and supernatural defense.

Sleep Immuntiy - This skill grants me complete immunity to sleep, so I can stay awake for as long as possible. (This skill is only applicable or usable in the New World).

Akasha Skyhood - Increases my Magic Defence stat to 102 for two hours and grants me debuffing regular attacks. It also grants me debuff immunity for 2 hours. It gives me unlimited one-hit kill attacks for 2 hours once activated.

Frost of Judecca - This skill freezes an enemy and it is a time-based skill.

Trivia/other  Information = I would be the guild master of the top 5th guild in the game which would be called IMPERIAL JOKER. My guild's guild weapon would be called Blue African Radiance of Absolute Dominance - it would be made out of a platinium/diamond composite material which would be able to instant kill (one-hit KO)  Level 1-70 YGGDRASIL players and boss monsters. The guild weapon is beyond divine class items and is on par with WIs (World Items) and it gives all my active and passive skills a massive enhancement/boost significantly strenghtening my player avatar as a whole. It can override certain restricted settings and re-edit them like custom NPCs' backstories. It can also enable me to auto-ressurect any custom NPC with minimal gold provided. Finally I can recreate or reconstruct my full combat gear / equipment perfectly with it (except the WIs i have).

Special Ability:-

My special ability would be Ultimate World Break Tank ; this special ability enables me to have an advantage over all demi-human and human players. It creates an invisible 2 kilometer spherical field around my enemies in which i can sense anything in it and forcefully lowers down their Phy Atk, Phy Def and Resisatnce for 2 hours. I also increases my Phy Atk to 150 and Phy Def to 150 for a 2 hour duration ( time period). This special ability also drains my enemies' EXP and HP by 7% each time i deal damage to them, adding it to my own EXP gauge & HP gauge. Also each attack i deal with this ability can bypass conventional durability, immunties and defenses. The cooldown period for this special ability is 50 hours.Also my special ability Ultimate World Break Tank would give the ability to tank 3 (three) super-tier magic spells per day and also i can transfer the damage & convert it into EXP putting it in my EXP gauge. It also lets me passively drain blood everytime i use 'command mantra' on an enemy or multiple opponents. This ability finally grants me nigh (near) invulnerability (when i am buffed by the two rainbow crystal gauntlets or my guild weapon) to all physical attacks or techniques from enemies.

Main YGGDRASIL Equipment :-

I would have 5 YGGDRASIL HP healing potions and Six Resurrection wands.

Magen Shield Hexagram - A divine class item which is a pair of two rainbow crystal gauntlets that increases my special ability stat to 120 & raises my agility to 110, it can be used in conjuction with my guild weapon as well.

Punitto Moe's PK Guide - This item (a book) contains fundamental strategies that are designed for use against other YGGDRASIL Players. It follows Sun Tzu 's maxim of ''the battle is concluded before it even started", he would meticulously plan every operation, researching and collecting all available information about the enemy, and settle it in one quick sneak attack. Tactically, Punitto Moe uses a PK (player killing) method in which he calls it to be "Squashing" with great success. It also contain useful tips for PKKing (Player-killer Killing), which is super-effective against PK Players in the YGGDRASIL DMMORPG 'game universe'. It also contains effective tactics and PK plans and ideas as well. Lastly it contains guides on grand strategies and links to grand strategy games and turn-based strategy games.

YGGDRASIL Game Encyclopedia - This book acted as an journal for YGGDRASIL players. Once a player encountered a new monster, the Encyclopedia automatically recorded its basic data. However, the detailed stats were not recorded, only the name, appearance, and the myth behind them. If one wanted to fully utilize the potential of this item, they needed to investigate the monster's weaknesses or special abilities themselves and manually enter them into the book. It is a heavy tome with over 1000 pages. This book is given to YGGDRASIL players, so as to let them understand the basic functions of the game. It is a unique item that was impossible to take by force unless the owner gave it away voluntarily. This was an item that reflected the developer's intention of turning mysteries into exploration.

Illimi Shi ne Power - This is an three-time use (legendary-class) experience (EXP) booster item that increases my EXP gauge or meter by 70% of my original EXP 'level' permanently each time I use it and also it gives mental resistance buffs to all allies as well.

I would own two WIs (World Items or World Class Items) which are Ginnungagap and World Saviour:-

=== Ginnungagap = Ginnungagap appeared to be a wand. It is about 45 cm long and, extending from its tip, a black sphere was floating in the air. It is capable of morphing its form into a black bardiche. Ginnungagap can be used to destroy large areas. It is the most powerful World Item against physical objects, but it is not very useful against individual targets. It's weaker than a specialized divine-class item. Still, this World Item is quite strong in that it will never be destroyed or damaged. ===

=== World Saviour = World Savior is a club-shaped item. World Savior is a kind of World Item which is very weak in its initiatory stage and only had the power of an ordinary club. However, World Savior gets stronger with time to the point that the person wielding it can even conquer the Great Tomb of Nazarick at their fullest. In other words, this also includes the combined strength with all the guild members of Ainz Ooal Gown put together. ===

Doomsday Odyssey (Divine Class item) : A divine-class Platinium/Gold made halberd that I wield as my actual main weapon. It has a special ability that returned a portion of the damage dealt to heal the wielder. The healing ability of the Doomsday Odyssey depends on the amount of damage inflicted upon a target. Its edges are so sharp that it can cleave through magical armours or even physical enhancements. It constantly emits a surge of blue-green aura and the attack power of this divine-class halberd far surpasses that of even a special being like a boss monster. It can also harm undead because it posses holy attributes and a single regular strike from it can one-hit kill level 20-35 YGGDRASIL Players with ease.

Sethian Apostolic Relic (Legendary-Class item) - 1 two-time use instant revival item that ressurects me upon death with full HP (health) and it also enables me to reflect and absorb tier magic spells.

Lunar Mover (Relic-class item) - A two-time use teleportation ring that allows me open up the 'Gate' portal twice.

Methushael Whisperer - A divine class item armour that deflects regular attacks & elemental attacks from skills and magic as well.

Quick-Change Items - Are 3 cash items that are used to bring up preregistered items instantaneously in the midst of battle.

Ebynogoi - Is an artifact class magic item which allows the user to open a locked door. Ebynogoi enables the user to open doors that would require the skills equivalent to a level 90 thief. While it possessed the lock-opening abilities of a level 90 thief, it was a magic item which could only be used seven times.

Abaddon Apathetic Statue (Legendary Class item) - is a Tier Magic item that has the appearance of a rod with six gems on top decorated with tribal markings all over it. It contains the 10 tier spell 'Armageddon Evil', that allows the user to summon a demon army. It can also summon a huge army of vampires, golems and magical beasts (which include Giant snakes, Eagles and Worms, etc).

Shooting Star - (Divine Class item) Shooting Star is a Divine Class magic item that can grant wishes. When using this ring to activate the super-tier spell,「Wish Upon a Star」, the possible wishes one could choose from would be completely randomized, just like normal. However, useful wishes had a comparatively higher chance to appear instead of joke wishes. For instance, by sacrificing five levels that amounts to 500% of the user's experience points, one could grant even more greater wishes. Also, the maximum amount of wishes which would appear was ten, and the magic had zero activation time, therefore it truly was the most powerful cash item. (I posses four (4) shooting stars in my main equipment item box / inventory).

World Champion Equipment :- 

Seal Ring of Solomon - 1 three-time use summoning item that summons 'Cainabel' - an event boss monster that is under my command always. It seals ALL the active skills and passive skills of five (5) targets for 2 hours.

Kumagawa Ajimu Bounty - A item that opens a portal spewing out large quantities of rare YGGDRASIL metals & gold coins in tonnes. It also summons five level 87 Primal Elementals and three level 30 Mephits.

Heavenly Calamity - Two 8 tier sealing crystals that summon two (2) Seraph Empyreans. It also grants me absolute immunity to Divine spells when equipped.

Galaxy black ninja swords - Are 2 black swords that can cut through legendary and divine class armours  & negate 0 tier to 10 tier magic spells.

Advanced Hybrid Traits =

Blood Armament Strike - Allows the user to harden his/her blood and shape into weapon constructs for battles. This gives the user a Phy Atk boost as well.

Negative Animator - Allows the user to negate all forms of durability. The user can give life to inanimate objects/substances, animating them to act/move on their own accord out of the user’s control; however, they do seem to work in tandem (simultaneously) to their animator. For example, Shadows can be weaponised into constructs for the user. The user is also empowered by Negative energy as an effect of this trait.

Hybrid Transcendency - This power grants the user god-like powers of transcendency by combining the physiologies of two or more species. When the user is a hybrid god, the user can control the capabilities, abilities, and powers of the species, race, creatures they transcend but on a godly level.

Hybrid Vitality - The user possesses augmented powers as a result of being a hybrid between two species, making them more powerful than either of their parent races.

Fused Existence - User can create completely new forms of life from fusion, usually by permanently sacrificing the people being fused as they are basically used up in order to create a new life.

Unlike Amalgamation, Fusionism and Gestalt Form however, this power is to create new living beings or lifeforms from permanently fusing two or more beings/people into one. Any life created by this power is considered to be completely new and unique with their own skills, minds, personalities and behaviors that may have nothing to do with the people that make them up. Life created by this power would be unaffected by any power that would negate/remove fusion.

Advanced Metabolism - The user has an accelerated metabolism, rendering them resistant to weight gain, illness, injury, and accelerating their healing speed.

Advanced Biological Manipulation - The user can manipulate life on an advanced cellular level, including but not limited to, genetic alterations and physical distortion and/or augmentations of biological functions. They can cause cells to augment to induce advanced or declined biological healing, induce diseases like cancer, induce appearance alteration, manipulate pheromones, and even increase physiological maturity.

SUMMONS = 

I can summon various Golems and lesser vampires/Vampiric beasts as tools, meat shields or as guards.

Vampire :

- Elder Vampire Bats

- Vampire Wolves 

- Vampire Bat Swarm

- Lesser Vampires 

- Vampire Brides

Golem :

- Iron Golem 

- Stone Golem 

- Clay Golem 

- Wood Golem 

- Ice Golem 

- Bone Golem 

- Mineral Golem 

- Earth Golem 

- Siege Golem (Golems that are made out of Crystals and are specialised for sieges and they have high defense as well).

 Other Monster Summons (summonable through an YGGDRASIL ritual  - I invented this part); 

- Two Hanzos 

- Two Uka-no-Mitamas 

Bonus Abilities (Only applicable in the New World except Vampiric Emperor Combo) :-

Body Part Augment - Allows the user to freely increase the size of any living or undead body part. The user can also manipulate the size of the augmented body part freely.

Body Supremacy - The user has near or complete control over the movements and functions of one’s muscles, bones, veins, etc. being able to move with remarkable grace, athletic and acrobatic skill. Some users can control their flesh and blood to move at both their conscious and subconscious command, which allows them to take control over their motions, augment themselves and to resist forced motor control by others (as by Possession, Telekinesis and Blood Manipulation).

Vampiric Emperor Combo - This is a combo strike that increases my DPS and DPM at the same time, although I can only use it once per day. It also increases my critical damage, grants me debuffing immunity for 2 hours and gives me five (5) invincibility and Defense buff ignoring regular attacks for one day.

Mounts :- 

- Two high-class Dragons (obtained through gachapons as cash items)

- One level 35 Soul Eater 

- Two Hellhounds 

-  Three Dark Young (Summoned by one of my guild's Custom NPCs)