Talk:Narberal Gamma/@comment-27092088-20150404062459/@comment-4905541-20150813105316

I see, then it might mean that the "Caps are off" since they came to the New World where reality's boundaries have affected their original limits in the game. Since in YGGDRASIL as a game, they only got "better" or improved statistically because of level ups + items basically through grinding, it seems that in real life a.k.a. New World rules, working hard and learning actually leads to further growth without apparent limits as of now. I say growth and not level up since it was mentioned that Ainz got additional "strength" by training (physical probably as a swordsman) while he didn't seem to have gotten any levels on a related class/job. I think it would be akin to DanMachi's leveling system for the adventurers where getting hit by a higher level monster's attack and surviving caused the MC to gain an increase in his Endurance stat.

Maybe a page can be made for the changes/new rules made apparent on the New World so we can tell the differences between YGGDRASIL rules and current ones through a list.