Demiurge/Abilities and Powers

Abilities and Powers
Demiurge is a “Jack of all trades” NPC. Though he is no match to true specialist, like Cocytus and Mare, Demiurge’s wide range of skills and abilities allow him to engage enemies in multiple different ways.

Although his physical abilities are just average compared to warriors-type Floor Guardians like Cocytus and Albedo, he is still far superior to most New World denizens. During the fight with Momon under the guise of Jaldabaoth, he was able to easily keep up with Momon's incredible speed, while Evileye was not able to instinctively follow his or Momon's speed in the slightest.

Similarly, Demiurge's magical prowess is insignificant in comparison to true magic casters like Mare and Ainz. He can only cast a very small number of spells within his arsenal. Moreover, he has a maximum of only two 10th tier spells available to him. Nonetheless, Demiurge’s true power lies in his wide range of special abilities which almost totally compensate his lack of spells. His fighting style can be best described as “Trickster” who heavily relies on the combination of special abilities and deception to overcome his opponents.

Perhaps, Demiurge's most fearsome trait is his fiendish intellect. Albedo and Pandora's Actor are the only ones in Nazarick who can intellectually keep up with him. According to Cocytus, Demiurge was a Floor Guardian who was adept at scheming, and skilled at manipulating emotions and concealing his true feelings. He is also competent in every aspect of national administration, be it military, domestic, and foreign affairs.

Unsurprisingly, Demiurge is particularly well-suited for carrying out black operations to serve his master’s interests. For example, Demiurge is the real mastermind behind the Demi-human invasion of the Roble Holy Kingdom. He utilizes his summoned demon and the Doppelgänger summoned from Nazarick to acquire control over these said oppositions and dictate their actions silently from the shadows without the either side realizing.

Demiurge oversees the defense and military administration network in the Great Tomb of Nazarick, which he excels at. After the formation of Sorcerer Kingdom, the scope of Demiurge's work has increased by a wide margin. He is now in-charge of establishing an intelligence agency centered at the 7th Floor of Nazarick under his leadership management.

Spells

 * Eat Untidy (Web Novel Only)
 * Flames of Gehenna: A spell which creates an illusion, spitting tongues of crimson flame towards the sky. The wall of illusionary flames sway like a veil and encircles an area like a girdle. Ainz states that it has effects that allow demons standing inside the fire benefit from improved attributes. This includes the demons' negative-karma spells doing more damage, item drop rates increasing, and many other effects.
 * Flash: A likely low tier spell that causes the caster's body to emit a bright, searing light.
 * Greater Teleportation: A 7th tier spell that allows the user to travel greater distances.
 * Hell Flame: A 7th tier spell that shoots out a very small flame that will then latch onto a target and become a raging inferno that burns anything to ashes with black flames.
 * Hellfire Wall: A 7th tier spell that creates a wall of black flames surrounding everything within the victim's range of view, leaving them trapped. It causes no physical damage but seems to incinerate the soul instead.
 * Meteor Fall: A 10th tier spell that causes a meteor to fall from the sky with shimmering light, which blinds onlookers temporarily. The meteor rips through the air and hits its intended target, then creates a burst of explosion upon contact. As a result, the massive explosion created by the meteor is able to flatten everything it touches and pulverizes any surrounding targets.
 * Sodom's Fire and Brimstone (Mass for the Dead Only): An AoE Fire-type magical attack that deals damage to multiple foes.

Skills

 * Aspect of the Devil - Hellfire Mantle: A skill that causes a roaring flame to blaze up from the ground, and a massive shockwave to erupt from Demiurge.
 * Aspect of the Devil - Archdemon’s Wrist: A skill that causes a devil’s wrist to be expanded multiple times. It can then be used as a weapon.
 * Aspect of the Devil - Razor Sharp Claw: A skill that causes the devil’s claws to become elongated, stretching beyond eighty centimeters. Evileye describes them as claws capable of cutting through the entire world.
 * Aspect of the Devil - Tentacle Wings: A skill that causes abnormally long wings to sprout from Demiurge's back with feathers sprouting from them. Evoking the appearance of tentacles, he can then launch them as strong arrows capable of easily piercing steel.
 * Aspect of the Devil - Stout Demon's Gigantic Arms: The demon’s arm swelled up to several times its original size, and it was so long that it dragged upon the ground. This was not pneumatic inflation, but a sturdy arm of muscle and bone that was a weapon in its own right.
 * Aspect of the Devil - Eight-limb of Speed: A skill that causes the devil to sprout spider-like appendages, this is used to increase the user's speed.
 * Aspect of the Devil - Demonic Essence: A skill that temporarily gives Demiurge increased muscle mass, allowing him to get a boost in physical strength. (Web Novel Only)
 * Command Mantra: Demiurge's words are empowered by this passive skill. It can instantly turn weak-minded individuals into puppets dancing on Demiurge's strings. Additionally, it allows him to give out orders to any being under level 40. It is said that it's an extremely effective skill for abducting lower status entities.
 * Dimensional Lock: Unlike Suzuki Satoru, Demiurge's version of Dimensional Lock is treated as a skill that can only be used by the highest-ranking devils or angels. The spell renders teleportation and transfer magic unusable.
 * Evil Lord Summons: It can only be used to summon Evil Lords like Wrath once every 50 hours, but it can be freely controlled for a time. The Great Tomb of Nazarick will not be diminished even if the summoned monster is killed.
 * Frost of Judecca: Freezes an enemy. Time-based skill.

Summons

 * Abyss Demon
 * Evil Lord Wrath
 * Evil Lord Greed
 * Evil Lord Envy
 * Evil Lord Sloth
 * Evil Lord Pride
 * Evil Lord Gluttony
 * Evil Lord Lust

Main Equipment

 * Armageddon Evil: Demiurge is shown to have in his possession a statue that looks like a demon with six arms, and on each of them is some kind of jewel. Each jewel is imbued with a 10th tier spell, capable of summoning forth a demon army with a massive amount of troops. This item was originally created by Demiurge's creator, Ulbert Alain Odle, with the intended purpose of trying to fully imitate the ability of a World Item similar to it.
 * Unnamed World Item: Ainz gives this item to him so he can be protected from the effects of World Item users. It's either Hygieia's Chalice or Billion Blades, taken from the Treasury.

Trivia

 * Demiurge is also able to shape-shift to a limited degree, as seen when he follows Ainz outside in his imp form. So far, Demiurge seems to apparently possess three transformations. For instance, Demiurge in his third form is considered to be the most wicked Form of the Devil in Ainz Ooal Gown.
 * His way of thinking is based on the idea that one should not choose to fight if they are unable to win unless otherwise ordered to.
 * Frost of Judecca is based on Dante's Inferno's ninth circle, in the fourth ring of Hell. It is the deepest and coldest layer of Hell, the icy prison of Lucifer and other traitors.
 * According to Demiurge, the one person he doesn't have a chance of winning against in battle, even with enough preparations, is Ainz.
 * During combat alongside his fellow Floor Guardians, Demiurge doubts that he will be able to work very well with the command-oriented Aura. However, Demiurge feels he will work best when partnered with Cocytus.
 * Normally, demons will disappear from the New World if they use a fake name, but that effect doesn't seem to work on Demiurge whatsoever.