Talk:Deep Darkness Dragon Lord/@comment-172.97.244.18-20180421220927/@comment-34666853-20180603143439

Speaking for people who play MMOs, maxed level players -whales (aka pay-to-win players) especially- have incentives to stay in the game. A dying game presents an opportunity for certain types of whales. They now have to invest even less to remain at the top because their peers are quitting. It's so much easier to be top dog now and for some players who payed their way to the top, it's a feeling they want to savor. You are ignoring a crucial point in human nature: our need to satisfy our e-peen but instead of buying and driving a Humvee, it's staying at the top of the leaderboards.

As for the AOG guild staying at rank 30th, this is the same author that thought he could make a guild base "unconquerable", in blatant defiance of one of the core tenets of MMOs: tell an MMO player he can't do it and he'll do it for the LOLs because how fucking dare you tell him he can't do it. I wouldn't trust him as spokesman/storyteller for MMORPGs, is what I'm saying.